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Topic Review
Biography
Peer Reviewed Entry
Video Entry
Topic Review
Blackbird
Blackbird (formerly named FORscene) is an integrated internet video platform, video editing software, covering non-linear editing and publishing for broadcast, web and mobile. Designed by Blackbird plc to allow collaborative editing of video at resolutions of up to 540p and up to 60 frames per second on bandwidths as low as 2MBit/s, it is capable of video logging, reviewing, publishing and hosting through HD and 4K to UHD quality from original sources. The system is implemented as a mobile app for Android and iOS devices, a Java applet and a pure JavaScript web application as part of its user interface. The latter runs on platforms without application installation, codec installation, or machine configuration and has Web 2.0 features. Blackbird won the Royal Television Society's award for Technology in the post-production process in December 2005.
1.0K
02 Nov 2022
Topic Review
Meaning-Text Theory
Meaning-text theory (MTT) is a theoretical linguistic framework, first put forward in Moscow by Aleksandr Žolkovskij and Igor Mel’čuk, for the construction of models of natural language. The theory provides a large and elaborate basis for linguistic description and, due to its formal character, lends itself particularly well to computer applications, including machine translation, phraseology, and lexicography.
1.0K
14 Oct 2022
Topic Review
Wargaming
A wargame (also war game) is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally by the military to study warfare, "war game" may refer to a simple theoretical study or a full-scale military exercise. Hobby wargamers have traditionally used "wargame", while the military has generally used "war game"; this is not a hard rule. Although there may be disagreements as to whether a particular game qualifies as a wargame or not, a general consensus exists that all such games must explore and represent some feature or aspect of human behaviour directly bearing on the conduct of war, even if the game subject itself does not concern organized violent conflict or warfare. Business wargames exist as well, but in general, they are only role-playing games based on market situations. Wargames are generally categorized as historical, hypothetical, fantasy, or science fiction. Historical games form by far the largest group. These games are based upon real events and attempt to represent a reasonable approximation of the actual forces, terrain, and other material factors faced by the actual participants. Hypothetical games are games grounded in historical fact but concern battles or conflicts that did not (or have yet to) actually happen. Fantasy and science fiction wargames either draw their inspiration from works of fiction or provide their own imaginary setting. Highly stylized conflict games such as chess are not generally considered wargames, although they are recognized as being related. Games involving conflict in other arenas than the battlefield, such as business, sports or natural environment are similarly usually excluded. The modern wargaming hobby has its origins at the beginning of the 19th century, with von Reiswitz's Kriegsspiel rules. Later, H.G. Wells' book Little Wars ushered in the age of miniatures games in which two or more players simulated a battle as a pastime. During the 1950s the first large-scale, mass-produced board games depicting military conflicts were published. These games were at the height of their popularity during the 1970s, and became quite complex and technical in that time. Wargaming has changed dramatically over the years, from its roots in miniatures and board wargaming, to contemporary computer and computer assisted wargames; however, both miniature and board wargames maintain a healthy, if small, hobby market with lighter games being popular with many 'non-wargamers'.
1.0K
10 Oct 2022
Topic Review
Strategic Urban Planning
The general objectives of strategic urban planning (SUP) include clarifying which city model is desired and working towards that goal, coordinating public and private efforts, channelling energy, adapting to new circumstances and improving the living conditions of the citizens affected. Strategic planning is a technique that has been applied to many facets of human activity; we have only to mention Sun Tzu, Arthur Thomson or Henry Mintzberg; however, the application of strategic planning to urban contexts, or cities, regions and other metropolitan areas is a relatively recent development whose beginnings were eminently practical and artistical: a mixture of thought, techniques and art or expertise. Fifteen years of practice proved to be enough time for the technique to spread and for the first “Meeting of American and European cities for the Exchange of Experiences in Strategic Planning” to be organized. Institutions sponsoring the meeting, held in Barcelona in 1993, included the Inter-American Development Bank, the European Community Commission and the Iberoamerican Cooperation Institute. The cities of Amsterdam, Lisbon, Lille, Barcelona, Toronto and Santiago de Chile participated, among others. At that meeting it was demonstrated, along with other relevant aspects, that if cooperative processes are used in large cities in order to carry out strategic planning processes, and if a reasonable degree of comprehension is reached between the administration, businesses and an ample representation of social agents, organizational synergies will develop that will eventually improve resource management and citizens’ quality of life.
998
24 Oct 2022
Topic Review
IBM Integration Bus
IBM APP Connect Enterprise (abbreviated as IBM ACE, formerly known as IBM Integration Bus or WebSphere Message Broker) is IBM's integration broker from the WebSphere product family that allows business information to flow between disparate applications across multiple hardware and software platforms. Rules can be applied to the data flowing through the message broker to route and transform the information. The product is an Enterprise Service Bus supplying a communication channel between applications and services in a service-oriented architecture. IBM ACE provides capabilities to build solutions needed to support diverse integration requirements through a set of connectors to a range of data sources, including packaged applications, files, mobile devices, messaging systems, and databases. A benefit of using IBM ACE is that the tool enables existing applications for Web Services without costly legacy application rewrites. ACE avoids the point-to-point strain on development resources by connecting any application or service over multiple protocols, including SOAP, HTTP and JMS. Modern secure authentication mechanisms, including the ability to perform actions on behalf of masquerading or delegate users, through MQ, HTTP and SOAP nodes are supported such as LDAP, X-AUTH, O-AUTH, and two-way SSL. A major focus of IBM ACE in its latest release is the capability of the product's runtime to be fully hosted in a cloud. Hosting the runtime in the cloud provides certain advantages and potential cost savings compared to hosting the runtime on premises as it simplifies the maintenance and application of OS-level patches which can sometimes be disruptive to business continuity. Also, cloud hosting of IBM ACE runtime allows easy expansion of capacity by adding more horsepower to the CPU configuration of a cloud environment or by adding additional nodes in an Active-Active configuration. Another advantage of maintaining ACE runtimes in the cloud is the ability to configure access to your ACE functionality separate and apart from your internal network using DataPower or API Connect devices. This allows people or services on the public internet to access your Enterprise Service Bus without passing through your internal network, which can be a more secure configuration than if your ESB was deployed to your internal on premises network. IBM ACE embeds a Common Language Runtime to invoke any .NET logic as part of an integration. It also includes full support for the Visual Studio development environment, including the integrated debugger and code templates. IBM Integration Bus includes a comprehensive set of patterns and samples that demonstrate bi-directional connectivity with both Microsoft Dynamics CRM and MSMQ. Several improvements have been made to this current release, among them the ability to configure runtime parameters using a property file that is part of the deployed artifacts contained in the BAR ('broker archive') file. Previously, the only way to configure runtime parameters was to run an MQSI command on the command line. This new way of configuration is referred to as a policy document and can be created with the new Policy Editor. Policy documents can be stored in a source code control system and a different policy can exist for different environments (DEV, INT, QA, PROD). IBM ACE is compatible with several virtualization platforms right out-of-the-box, Docker being a prime example. With ACE, you can download from the global Docker repository a runtime of IBM ACE and run it locally. Because ACE has its administrative console built right into the runtime, once the Docker image is active on your local, you can do all the configuration and administration commands needed to fully activate any message flow or deploy any BAR file. In fact, you can construct message flows that are microservices and package these microservices into a Docker deployable object directly. Because message flows and BAR files can contain Policy files, this node configuration can be automatic and no or little human intervention is needed to complete the application deployment.
997
07 Nov 2022
Topic Review
Computational Tools for Artificial Intelligence
This article discusses computational tools used in artificial intelligence.
997
02 Nov 2022
Topic Review
Evolving Networks
Evolving Networks are networks that change as a function of time. They are a natural extension of network science since almost all real world networks evolve over time, either by adding or removing nodes or links over time. Often all of these processes occur simultaneously, such as in social networks where people make and lose friends over time, thereby creating and destroying edges, and some people become part of new social networks or leave their networks, changing the nodes in the network. Evolving network concepts build on established network theory and are now being introduced into studying networks in many diverse fields.
996
21 Nov 2022
Topic Review
Free Basics
Internet.org is a partnership between social networking services company Facebook and six companies (Samsung, Ericsson, MediaTek, Opera Software, Nokia and Qualcomm) that plans to bring affordable access to selected Internet services to less developed countries by increasing efficiency, and facilitating the development of new business models around the provision of Internet access. The app delivering these services was renamed Free Basics in September 2015. As of November 2016, 40 million people are using internet.org. It has been criticized for violating net neutrality, and by handpicking internet services that are included, for discriminating against companies not in the list, including Facebook's rivals. In February 2016, regulators banned the Free Basics service in India based on "Prohibition of Discriminatory Tariffs for Data Services Regulations". The Telecom Regulatory Authority of India (TRAI) accused Facebook of failing to pass on the four questions in the regulator's consultation paper and also blocking access to TRAI's designated email for feedback on Free Basics. On February 11, 2016, Facebook withdrew the Free Basics platform from India.
996
24 Nov 2022
Topic Review
Dynamical System (Definition)
The dynamical system concept is a mathematical formalization for any fixed "rule" that describes the time dependence of a point's position in its ambient space. The concept unifies very different types of such "rules" in mathematics: the different choices made for how time is measured and the special properties of the ambient space may give an idea of the vastness of the class of objects described by this concept. Time can be measured by integers, by real or complex numbers or can be a more general algebraic object, losing the memory of its physical origin, and the ambient space may be simply a set, without the need of a smooth space-time structure defined on it.
990
10 Oct 2022
Topic Review
3DNow!
3DNow! is a deprecated extension to the x86 instruction set developed by Advanced Micro Devices (AMD). It adds single instruction multiple data (SIMD) instructions to the base x86 instruction set, enabling it to perform vector processing of floating-point vector-operations using Vector registers, which improves the performance of many graphic-intensive applications. The first microprocessor to implement 3DNow was the AMD K6-2, which was introduced in 1998. When the application was appropriate, this raised the speed by about 2–4 times. However, the instruction set never gained much popularity, and AMD announced on August 2010 that support for 3DNow would be dropped in future AMD processors, except for two instructions (the PREFETCH and PREFETCHW instructions). The two instructions are also available in Bay-Trail Intel processors.
990
03 Nov 2022
Topic Review
9Dragons
9Dragons is a martial arts-themed massively multiplayer online role playing game, developed by Korean video game company Indy21. The game features 3D graphics and traditional Massively multiplayer online game control schemes. Set in China during the Ming Dynasty, it includes actual Chinese geography and historical features such as the Great Wall of China and the famous Shaolin Monastery.
987
17 Nov 2022
Topic Review
Head-On Soccer
Head-On Soccer[lower-alpha 1] is a soccer video game originally developed and published by U.S. Gold for the Sega Genesis in 1995. Featuring an arcade-style approach to soccer compared to other titles that were released at the time, Head-On Soccer allows players to have the choice of playing across any of the game modes available against with either CPU-controlled opponents or other players with the team of their choosing. Initially launched for the Genesis, it was then released on the Super Nintendo Entertainment System a few months after the original version and was later ported to the Atari Jaguar in December of the same year under the name Fever Pitch Soccer, which was the title of the game on PAL territories. Head-On Soccer received generally positive reception from critics since its release on the Sega Genesis, with praise towards the graphics, sound, gameplay and the ability to upgrade the various abilities of the team players upon winning matches. The Super NES version also received positive reception, with praise to the improved graphics and sound from the Genesis original while the Jaguar version, though criticized for not taking advantage of the hardware and its similarity with the 16-bit versions, was generally well-received and considered by some reviewers as one of the better titles for the system. Critics, however, compared the game with both the FIFA series from Electronic Arts and the original International Superstar Soccer from Konami.
983
29 Sep 2022
Topic Review
AMD Radeon Software Crimson
AMD Radeon Software (formerly named ATI Catalyst and AMD Catalyst) is a device driver and utility software package for Advanced Micro Devices's graphics cards and APUs. It runs on Microsoft Windows and Linux, on 32- and 64-bit x86 processors.
980
07 Oct 2022
Topic Review
IoT Technologies during COVID-19
The COVID-19 pandemic provided a much-needed sanity check for IoT-inspired frameworks and solutions. IoT solutions such as remote health monitoring and contact tracing provided support for authorities to successfully manage the spread of the coronavirus.
979
06 May 2021
Topic Review
Eucalyptus
Eucalyptus is a paid and open-source computer software for building Amazon Web Services (AWS)-compatible private and hybrid cloud computing environments, originally developed by the company Eucalyptus Systems. Eucalyptus is an acronym for Elastic Utility Computing Architecture for Linking Your Programs To Useful Systems. Eucalyptus enables pooling compute, storage, and network resources that can be dynamically scaled up or down as application workloads change. Mårten Mickos was the CEO of Eucalyptus. In September 2014, Eucalyptus was acquired by Hewlett-Packard and then maintained by DXC Technology. After DXC stopped developing the product in late 2017, AppScale Systems forked the code and started supporting Eucalyptus customers.
974
09 Nov 2022
Topic Review
IBM POWER Microprocessors
IBM has a series of high performance microprocessors called POWER followed by a number designating generation, i.e. POWER1, POWER2, POWER3 and so forth up to the latest POWER9. These processors have been used by IBM in their RS/6000, AS/400, pSeries, iSeries, System p, System i and Power Systems line of servers and supercomputers. They have also been used in data storage devices by IBM and by other server manufacturers like Bull and Hitachi. The name "POWER" was originally presented as an acronym for "Performance Optimization With Enhanced RISC". The POWERn family of processors were developed in the late 1980s and are still in active development nearly 30 years later. In the beginning, they utilized the POWER instruction set architecture (ISA), but that evolved into PowerPC in later generations and then to Power Architecture, so modern POWER processors do not use the POWER ISA, they use the Power ISA.
973
23 Nov 2022
Topic Review
Distance Geometry Problem
The distance geometry problem is that of characterization and study of sets of points based only on given values of the distances between member pairs. Therefore distance geometry has immediate relevance where distance values are determined or considered, such as biology, sensor network, surveying, cartography, and physics.
972
03 Nov 2022
Topic Review
MOOSE
MOOSE (Multiphysics Object Oriented Simulation Environment) is an object-oriented C++ finite element framework for the development of tightly coupled multiphysics solvers from Idaho National Laboratory. MOOSE makes use of the PETSc non-linear solver package and libmesh to provide the finite element discretization. A key design aspect of MOOSE is the decomposition of weak form residual equations into separate terms that are each represented by compute kernels. The combination of these kernels into complete residuals describing the problem to be solved is performed at run time. This allows modifications such as toggling of mechanisms and the addition of new physics without recompilation. MOOSE comes with an extensive library of kernels providing residual terms for solid mechanics, Navier–Stokes equations, phase field models and more. MOOSE uses VTK.
966
24 Oct 2022
Topic Review
FreeTrack
FreeTrack is a general-purpose optical motion tracking application for Microsoft Windows, released under the GNU General Public License, that can be used with common inexpensive cameras. Its primary focus is head tracking with uses in virtual reality, simulation, video games, 3D modeling, computer aided design and general hands-free computing to improve computer accessibility. Tracking can be made sensitive enough that only small head movements are required so that the user's eyes never leave the screen. A camera is positioned to observe a rigid point model worn by the user, the points of which need to be isolated from background light by means of physical and software filtering. Motion is tracked with up to six degrees of freedom (6DOF): yaw, pitch, roll, left/right, up/down and forward/back. Windows-compatible video devices like webcams are supported, as well as special Nintendo Wii Remote camera, iPhone Truedepth camera with Eyeware Beam, and NaturalPoint cameras (TrackIR, SmartNav and OptiTrack). FreeTrack can output head-tracking data to programs directly using its own open interface, as well as TrackIR, SimConnect and FSUIPC interfaces. Programs that support these interfaces are regarded as being FreeTrack-compatible. FreeTrack can also emulate mouse, keyboard, and joystick (via PPJoy) if a program does not support a direct interface. FreeTrack is coded in Delphi 7 and uses DirectShow and DirectX. Head tracking is achieved using implementations of DeMenthon's four-point iterative pose estimation algorithm (POSIT) and Alter's three point geometric algorithm.
966
24 Oct 2022
Topic Review
Emotion Recognition
Emotion recognition is the process of identifying human emotion, most typically from facial expressions as well as from verbal expressions. This is both something that humans do automatically but computational methodologies have also been developed.
962
10 Oct 2022
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