Topic Review
Tracking Technology in Augmented Reality
Augmented reality (AR) is one of the leading expanding immersive experiences of the 21st century. AR has brought a revolution in different realms including health and medicine, teaching and learning, tourism, designing, manufacturing, and other similar industries whose acceptance accelerated the growth of AR in an unprecedented manner. The tracking technologies are the building blocks of AR and establish a point of reference for movement and for creating an environment where the virtual and real objects are presented together. To achieve a real experience with augmented objects, several tracking technologies are presented.
  • 7.8K
  • 03 Jan 2023
Topic Review
Deep Reinforcement Learning Applications
Deep Reinforcement Learning (DRL) combines Reinforcement Learning and Deep Learning. It is more capable of learning from raw sensors or images as input, enabling end-to-end learning, which opens up more applications in robotics, video games, NLP, computer vision, healthcare, and more. A milestone in value-based DRL is employing Deep Q-Networks (DQN) to play Atari games by Google DeepMindin 2013.
  • 5.8K
  • 02 Aug 2021
Topic Review
Cybersecurity Economics
Cybersecurity economics can be defined as a field of research that utilizes a socio-technical perspective to investigate economic aspects of cybersecurity such as budgeting, information asymmetry, governance, and types of goods and services, to provide sustainable policy recommendations, regulatory options, and practical solutions that can substantially improve the cybersecurity posture of the interacting agents in the open socio-technical systems.   
  • 5.8K
  • 15 Dec 2021
Topic Review
Networked Control System
An NCS consists of control loops joined through communication networks in which both the control signal and the feedback signal are exchanged between the system and the controller.
  • 5.6K
  • 01 Apr 2021
Topic Review
Smart Grid Management, Control, and Operation
Smart grid management, control and operation (SGMCO) are key tasks for maintaining their proper functioning as well as for their extension and expansion. The current challenges of power generation, distribution, transmission, and consumption, as well as growing energy demand, facilitate the integration of a large number of smart grids with renewable energy generators and physical information systems, while smart grids are moving toward distribution and decentralization in response to the evolving application of the Internet of Energy (IoE). SGMCO handles not only traditional management, control, and operations, but also the future challenges for smart grids: Collaboration between stakeholders, control of network imbalances (e.g. frequency and voltage regulation), data analysis and management, decentralized network management and operation, and security and privacy.
  • 4.9K
  • 10 Jan 2022
Topic Review
Location-Based Social Networks
There are several definitions for “geosocial network” or “location-based social network”: the first formal definition was given by Quercia et al. in 2010, who defined it as “a type of social networking in which geographic services and capabilities such as geocoding and geotagging are used to enable additional social dynamics”. One year later, Zheng refined this definition by stating that “a location-based social network (LBSN) does not only mean adding a location to an existing social network so that people in the social structure can share location embedded information but also consists of the new social structure made up of individuals connected by the interdependency derived from their locations in the physical world as well as their location-tagged media content, such as photos, video, and texts”. In 2013, Roick and Heuser defined LBSNs simply as “social network sites that include location information into shared contents”. Finally, one most recent definition is given by Armenatzoglou and Papadias and is the following: “geosocial network (GeoSN) is an online social network augmented by geographical information”.
  • 3.6K
  • 17 Jan 2022
Topic Review
Wireless Sensor Networks Architecture
Wireless sensor networks (WSNs) have taken a giant leap in scale, expanding their applicability to a large variety of technological domains and applications, ranging from the Internet of things (IoT) for smart cities and smart homes to wearable technology healthcare applications, underwater, agricultural and environmental monitoring and many more. This expansion is rapidly growing every passing day in terms of the variety, heterogeneity and the number of devices which such applications support. Data collection is commonly the core application in WSN and IoT networks, which are typically composed of a large variety of devices, some constrained by their resources (e.g., processing, storage, energy) and some by highly diverse demands. Many challenges span all the conceptual communication layers, from the Physical to the Applicational. In addition, the integrated unit architecture and the platform design can be subject to various stringent constraints. For example, size requirements can impose a strict constraint on the device design; low power consumption, low production cost, and self-operation can represent additional constraints.  Accordingly, the device architecture is fundamental and affects many other factors in the system. For example, power supply affects the life span; it also affects transmission range, memory, and processing unit, which in turn can affect the algorithms that can be executed on the device, etc.
  • 2.6K
  • 12 Apr 2022
Topic Review
Lazarus
Lazarus is a free cross-platform visual integrated development environment (IDE) for rapid application development (RAD) using the Free Pascal compiler. Its goal is to provide an easy-to-use development environment for programmers developing with the Object Pascal language, which is as close as possible to Delphi. Software developers use Lazarus to create native-code console and graphical user interface (GUI) applications for the desktop, and also for mobile devices, web applications, web services, visual components and function libraries for a number of different platforms, including Mac, Linux and Windows. A project created by using Lazarus on one platform can be compiled on any other one which Free Pascal compiler supports. For desktop applications a single source can target Mac OS, Linux, and Windows, with little or no modification. An example is the Lazarus IDE itself, created from a single code base and available on all major platforms including the Raspberry Pi.
  • 2.6K
  • 17 Oct 2022
Topic Review
Applications of the Intelligent Traffic Management System
The intelligent traffic management system (ITMS) is primarily used in the management of traffic in four distinct regions of traffic scenes by using imaging technology.
  • 2.6K
  • 09 Mar 2023
Topic Review
GTK+
GTK+ (formerly GIMP Toolkit) is a cross-platform widget toolkit for creating graphical user interfaces. It is licensed under the terms of the GNU Lesser General Public License, allowing both free and proprietary software to use it. It is, along with Qt, one of the most popular tool-kits for the Wayland and X11 windowing systems.
  • 2.5K
  • 10 Nov 2022
Topic Review
Qt
Qt (pronounced "cute") is cross-platform software for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native capabilities and speed. Qt is currently being developed by The Qt Company, a publicly listed company, and the Qt Project under open-source governance, involving individual developers and organizations working to advance Qt. Qt is available under both commercial licenses and open-source GPL 2.0, GPL 3.0, and LGPL 3.0 licenses.
  • 2.3K
  • 28 Nov 2022
Topic Review
Wireless Sensor Networks
Wireless sensor networks (WSNs) are spatially scattered networks equipped with an extensive number of nodes to check and record different ecological states such as humidity, temperature, pressure, and lightning states. WSN network provides different services to a client such as monitoring, detection, and runtime decision-making against events occurrence.
  • 2.1K
  • 02 Nov 2021
Topic Review
Cloud-Fog-Edge Computing for Smart Agriculture
Cloud Computing is a well-established paradigm for building service-centric systems. However, ultra-low latency, high bandwidth, security, and real-time analytics are limitations in Cloud Computing when analysing and providing results for a large amount of data. Fog and Edge Computing offer solutions to the limitations of Cloud Computing. The number of agricultural domain applications that use the combination of Cloud, Fog, and Edge is increasing in the last few decades.
  • 2.0K
  • 08 Oct 2021
Topic Review
Voxelisation Algorithms
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graphics and many other applications for decades. There is a general necessity to seek adequate digital representations, such as voxels, that would secure unified data structures, multi-resolution options, robust validation procedures and flexible algorithms for different 3D tasks.
  • 2.0K
  • 19 Jan 2022
Topic Review
Google Street View
Google Street View is a technology featured in Google Maps and Google Earth that provides interactive panoramas from positions along many streets in the world. It was launched in 2007 in several cities in the United States, and has since expanded to include cities and rural areas worldwide. Streets with Street View imagery available are shown as blue lines on Google Maps. Google Street View displays interactively panoramas of stitched VR photographs. Most photography is done by car, but some is done by tricycle, camel, boat, snowmobile, underwater apparatus, and on foot.
  • 2.0K
  • 28 Sep 2022
Topic Review
Self-Sovereign Identity (SSI)
Self-sovereign identity (SSI), a new concept, is becoming more popular as a secure and reliable identity solution for users based on identity principles. SSI provides users with a way to control their personal information and consent for it to be used in various ways. In addition, the user’s identity details are stored in a decentralized manner, which helps to overcome the problems with digital identity solutions.
  • 1.9K
  • 07 Jun 2022
Topic Review
Serious Gaming for Behaviour Change
Serious games (SG) are defined as “interactive computer applications, with or without a significant hardware component, that have challenging goals, are fun to play and engaging, incorporate some scoring mechanism, and supply the user with skills, knowledge or attitudes useful in reality".
  • 1.8K
  • 28 Mar 2022
Topic Review
Lazarus (IDE)
Lazarus is a free cross-platform visual integrated development environment (IDE) for rapid application development (RAD) using the Free Pascal compiler. Its goal is to provide an easy-to-use development environment for programmers developing with the Pascal Object language, which is as close as possible to Delphi. Software developers use Lazarus to create native-code console and graphical user interface (GUI) applications for the desktop, and also for mobile devices, web applications, web services, visual components and function libraries for a number of different platforms, including Mac, Linux and Windows. An application created using Lazarus on one platform can generally compile and execute on any platform for which a Free Pascal compiler exists. For desktop applications a single source can target Mac, Linux, and Windows, with little or no modification. An example is the Lazarus IDE itself, created from a single code base and available on all major platforms including the Raspberry Pi.
  • 1.8K
  • 30 Sep 2022
Topic Review Video
Blockchain Acceptance Models
Blockchain is a promising breakthrough technology that is highly applicable in manifold sectors. The adoption of blockchain technology is accompanied by a range of issues and challenges that make its implementation complicated. To facilitate the successful implementation of blockchain technology, several blockchain adoption frameworks have been developed. However, selecting the appropriate framework based on the conformity of its features with the business sector may be challenging for decision-makers. 
  • 1.7K
  • 18 Feb 2022
Topic Review
Virtual Reality Games in Cultural Heritage
The use of Virtual Reality (VR) games in cultural heritage has been growing. VR Games have increasingly found their way into museums and exhibitions, highlighting the increasing cultural value associated with games and the institutionalization of game culture. VR appears to be a very promising technology in facilitating experiences in the field. It offers significant results concerning the types of technologies used, the types of games used, as well as the different types of experiences for the user. Usage of VR games in the cultural heritage area is associated with multiple learning gains, increased visit motivation, and dynamic engagement.
  • 1.6K
  • 07 Nov 2022
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