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Topic Review
Criticism of Facebook
Facebook (and parent company Meta Platforms) has been the subject of criticism and legal action. Criticisms include the outsize influence Facebook has on the lives and health of its users and employees, as well as Facebook's influence on the way media, specifically news, is reported and distributed. Notable issues include Internet privacy, such as use of a widespread "like" button on third-party websites tracking users, possible indefinite records of user information, automatic facial recognition software, and its role in the workplace, including employer-employee account disclosure. The use of Facebook can have negative psychological effects that include feelings of sexual jealousy, and stress, a lack of attention, and social media addiction that in some cases is comparable to drug addiction. Facebook's operations have also received coverage. The company's electricity usage, tax avoidance, real-name user requirement policies, censorship policies, handling of user data, and its involvement in the United States PRISM surveillance program have been highlighted by the media and by critics. Facebook has come under scrutiny for 'ignoring' or shirking its responsibility for the content posted on its platform, including copyright and intellectual property infringement, hate speech, incitement of rape, violence against minorities, terrorism, fake news, Facebook murder, crimes, and violent incidents live-streamed through its Facebook Live functionality. The company and its employees have also been subject to litigation cases over the years, with its most prominent case concerning allegations that CEO Mark Zuckerberg broke an oral contract with Cameron Winklevoss, Tyler Winklevoss, and Divya Narendra to build the then-named "HarvardConnection" social network in 2004, instead allegedly opting to steal the idea and code to launch Facebook months before HarvardConnection began. The original lawsuit was eventually settled in 2009, with Facebook paying approximately $20 million in cash and 1.25 million shares. A new lawsuit in 2011 was dismissed. Some critics point to problems which they say will result in the demise of Facebook. Facebook has been banned by several governments for various reasons, including Syria, China, Iran and Russia.
  • 7.3K
  • 14 Oct 2022
Topic Review
Minimalist Program
In linguistics, the minimalist program (MP) is a major line of inquiry that has been developing inside generative grammar since the early 1990s, starting with a 1993 paper by Noam Chomsky. Chomsky presents MP as a program, not as a theory, following Imre Lakatos's distinction. The MP seeks to be a mode of inquiry characterized by the flexibility of the multiple directions that its minimalism enables. Ultimately, the MP provides a conceptual framework used to guide the development of linguistic theory. In minimalism, Chomsky attempts to approach universal grammar from below—that is, proposing the question "what would be the optimal answer to what the theory of i-Language should be?" For Chomsky, there are minimalist questions, but the answers can be framed in any theory. Of all these questions, the two that play the most crucial role are:
  • 7.2K
  • 20 Nov 2022
Topic Review
Country Code Top-Level Domain
A country code top-level domain (ccTLD) is an Internet top-level domain generally used or reserved for a country, sovereign state, or dependent territory identified with a country code. All ASCII ccTLD identifiers are two letters long, and all two-letter top-level domains are ccTLDs. In 2018, the Internet Assigned Numbers Authority (IANA) began implementing internationalized country code top-level domains, consisting of language-native characters when displayed in an end-user application. Creation and delegation of ccTLDs is described in RFC 1591, corresponding to ISO 3166-1 alpha-2 country codes. While gTLD have to obey international regulations, ccTLD are subjected to requirements that are determined by each country’s domain name regulation corporation. With over 150 million domain name registrations today, ccTLDs make up 40% of the total domain name industry. Country code extension applications began in 1985. The registered first extensions that year were .us (United States), .uk (United Kingdom), and .il (Israel). There are 312 ccTLDs in active use totally. .cn, .tk, .de and .uk contain the highest number of domains.
  • 7.2K
  • 08 Nov 2022
Topic Review
Anki
Anki (/ˈɒŋkiː/; Japanese: [aŋki]) is a free and open-source flashcard program using spaced repetition, a technique from cognitive science for fast and long-lasting memorization. "Anki" (暗記) is the Japanese word for "memorization". The SM-2 algorithm, created for SuperMemo in the late 1980s, forms the basis of the spaced repetition methods employed in the program. Anki's implementation of the algorithm has been modified to allow priorities on cards and to show flashcards in order of their urgency. The cards are presented using HTML and may include text, images, sounds, videos, and LaTeX equations. The decks of cards, along with the user's statistics, are stored in the open SQLite format.
  • 7.0K
  • 01 Dec 2022
Topic Review
Limit Point
In mathematics, a limit point (or cluster point or accumulation point) of a set [math]\displaystyle{ S }[/math] in a topological space [math]\displaystyle{ X }[/math] is a point [math]\displaystyle{ x }[/math] that can be "approximated" by points of [math]\displaystyle{ S }[/math] in the sense that every neighbourhood of [math]\displaystyle{ x }[/math] with respect to the topology on [math]\displaystyle{ X }[/math] also contains a point of [math]\displaystyle{ S }[/math] other than [math]\displaystyle{ x }[/math] itself. A limit point of a set [math]\displaystyle{ S }[/math] does not itself have to be an element of [math]\displaystyle{ S. }[/math] There is also a closely related concept for sequences. A cluster point or accumulation point of a sequence [math]\displaystyle{ (x_n)_{n \in \mathbb{N}} }[/math] in a topological space [math]\displaystyle{ X }[/math] is a point [math]\displaystyle{ x }[/math] such that, for every neighbourhood [math]\displaystyle{ V }[/math] of [math]\displaystyle{ x, }[/math] there are infinitely many natural numbers [math]\displaystyle{ n }[/math] such that [math]\displaystyle{ x_n \in V. }[/math] This definition of a cluster or accumulation point of a sequence generalizes to nets and filters. In contrast to sets, for a sequence, net, or filter, the term "limit point" is not synonymous with a "cluster/accumulation point"; by definition, the similarly named notion of a limit point of a filter (respectively, a limit point of a sequence, a limit point of a net) refers to a point that the filter converges to (respectively, the sequence converges to, the net converges to). The limit points of a set should not be confused with adherent points for which every neighbourhood of [math]\displaystyle{ x }[/math] contains a point of [math]\displaystyle{ S }[/math]. Unlike for limit points, this point of [math]\displaystyle{ S }[/math] may be [math]\displaystyle{ x }[/math] itself. A limit point can be characterized as an adherent point that is not an isolated point. Limit points of a set should also not be confused with boundary points. For example, [math]\displaystyle{ 0 }[/math] is a boundary point (but not a limit point) of set [math]\displaystyle{ \{ 0 \} }[/math] in [math]\displaystyle{ \R }[/math] with standard topology. However, [math]\displaystyle{ 0.5 }[/math] is a limit point (though not a boundary point) of interval [math]\displaystyle{ [0, 1] }[/math] in [math]\displaystyle{ \R }[/math] with standard topology (for a less trivial example of a limit point, see the first caption). This concept profitably generalizes the notion of a limit and is the underpinning of concepts such as closed set and topological closure. Indeed, a set is closed if and only if it contains all of its limit points, and the topological closure operation can be thought of as an operation that enriches a set by uniting it with its limit points.
  • 6.8K
  • 25 Oct 2022
Topic Review
List of Academic Journals by Preprint Policy
This is a list of academic journals by their submission policies regarding the use of preprints prior to publication, such as the arXiv, and bioRxiv. Journals focusing on physics and mathematics are excluded because they routinely accept manuscripts that have been posted to preprint servers. Publishers' policies on self-archiving (including preprint versions) can also be found at SHERPA/RoMEO.
  • 6.6K
  • 29 Dec 2022
Topic Review
Art
Art is a diverse range of human activities in creating visual, auditory or performing artifacts (artworks), expressing the author's imaginative, conceptual idea, or technical skill, intended to be appreciated for their beauty or emotional power. In their most general form these activities include the production of works of art, the criticism of art, the study of the history of art, and the aesthetic dissemination of art. Music, theatre, film, dance, and other performing arts, as well as literature and other media such as interactive media, are included in a broader definition of art or the arts. Until the 17th century, art referred to any skill or mastery and was not differentiated from crafts or sciences. In modern usage after the 17th century, where aesthetic considerations are paramount, the fine arts are separated and distinguished from acquired skills in general, such as the decorative or applied arts. Though the definition of what constitutes art is disputed and has changed over time, general descriptions mention an idea of imaginative or technical skill stemming from human agency and creation. The nature of art and related concepts, such as creativity and interpretation, are explored in a branch of philosophy known as aesthetics.
  • 6.6K
  • 07 Nov 2022
Topic Review
Word Lists by Frequency
Word lists by frequency are lists of a language's words grouped by frequency of occurrence within some given text corpus, either by levels or as a ranked list, serving the purpose of vocabulary acquisition. A word list by frequency "provides a rational basis for making sure that learners get the best return for their vocabulary learning effort" (Nation 1997), but is mainly intended for course writers, not directly for learners. Frequency lists are also made for lexicographical purposes, serving as a sort of checklist to ensure that common words are not left out. Some major pitfalls are the corpus content, the corpus register, and the definition of "word". While word counting is a thousand years old, with still gigantic analysis done by hand in the mid-20th century, natural language electronic processing of large corpora such as movie subtitles (SUBTLEX megastudy) has accelerated the research field. In computational linguistics, a frequency list is a sorted list of words (word types) together with their frequency, where frequency here usually means the number of occurrences in a given corpus, from which the rank can be derived as the position in the list.
  • 6.6K
  • 29 Nov 2022
Topic Review
Yao's Millionaires' Problem
Yao's Millionaires' problem is a secure multi-party computation problem which was introduced in 1982 by computer scientist and computational theorist Andrew Yao. The problem discusses two millionaires, Alice and Bob, who are interested in knowing which of them is richer without revealing their actual wealth. This problem is analogous to a more general problem where there are two numbers [math]\displaystyle{ a }[/math] and [math]\displaystyle{ b }[/math] and the goal is to determine whether the inequality [math]\displaystyle{ a \geq b }[/math] is true or false without revealing the actual values of [math]\displaystyle{ a }[/math] and [math]\displaystyle{ b }[/math]. The Millionaires' Problem is an important problem in cryptography, the solution of which is used in e-commerce and data mining. Commercial applications sometimes have to compare numbers which are confidential and whose security is important. Many solutions have been introduced for the problem, among which the first solution, presented by Yao himself, was exponential in time and space.
  • 6.5K
  • 15 Nov 2022
Topic Review
Interactive Movie
An interactive movie, also known as a movie game, is a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage. In modern times, the term also refers to games that have a larger emphasis on story/presentation than on gameplay, often used in a pejorative way.
  • 6.4K
  • 04 Nov 2022
Topic Review
Graphical Projection
Graphical projection is a protocol, used in technical drawing, by which an image of a three-dimensional object is projected onto a planar surface without the aid of numerical calculation.
  • 6.3K
  • 07 Nov 2022
Topic Review
Single-Letter Second-Level Domain
Single-letter second-level domains are domain names in which the second-level domain consists of only one letter, such as x.com. In 1993, the Internet Assigned Numbers Authority (IANA) explicitly reserved all single-letter and single-digit second-level domain names in the top-level domains com, net, and org, and grandfathered those that had already been assigned. In December 2005, ICANN considered auctioning these domains.
  • 6.2K
  • 03 Nov 2022
Topic Review
Broken/Angular Diameter
The angular diameter, angular size, apparent diameter, or apparent size is an angular measurement describing how large a sphere or circle appears from a given point of view. In the vision sciences, it is called the visual angle, and in optics, it is the angular aperture (of a lens). The angular diameter can alternatively be thought of as the angle through which an eye or camera must rotate to look from one side of an apparent circle to the opposite side. Angular radius equals half of the angular diameter.
  • 6.2K
  • 04 Nov 2022
Topic Review
Persuasive Technology
Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not necessarily through coercion. Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may potentially be used in any area of human-human or human-computer interaction. Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices, but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric, and human-computer interaction. The design of persuasive technologies can be seen as a particular case of design with intent.
  • 6.2K
  • 28 Sep 2022
Topic Review
Love Live
Love Live! School Idol Project is a Japanese multimedia project co-developed by ASCII Media Works' Dengeki G's Magazine, music label Lantis, and animation studio Sunrise. The project revolves around a group of nine schoolgirl friends who become idols in order to save their school from shutting down. It launched in the August 2010 issue of Dengeki G's Magazine, and went on to produce music CDs, anime music videos, two manga adaptations, and video games. A 13-episode anime television series produced by Sunrise, directed by Takahiko Kyōgoku, and written by Jukki Hanada aired in Japan between January and March 2013, with a second season airing between April and June 2014. Both anime series and film are licensed in North America, the United Kingdom, Australia and New Zealand by NIS America, MVM Entertainment and Madman Entertainment, respectively. An animated film titled Love Live! The School Idol Movie was distributed by Shochiku and released in June 2015. A follow-up project focusing on a new set of idols, titled Love Live! Sunshine!!, launched in 2015.
  • 6.1K
  • 20 Oct 2022
Topic Review
Independent Video Game Development
Independent video game development, or indie game development, is the video game development process of creating indie games; these are video games, commonly created by individual or small teams of video game developers and usually without significant financial support of a video game publisher or other outside source. These games may take years to be built from the ground up or can be completed in a matter of days or even hours depending on complexity, participants, and design goal. Driven by digital distribution, the concept of independent video game development has spawned an "indie" movement. The increase in popularity of independent games has allowed increased distribution on popular gaming platforms such as the PlayStation Network, Nintendo eShop, Xbox Live and Steam.
  • 6.1K
  • 21 Nov 2022
Topic Review
Binary Scaling
Binary scaling is a computer programming technique used typically in embedded C, DSP and assembler programs to implement non-integer operations by using the native integer arithmetic of the processor.
  • 6.1K
  • 04 Nov 2022
Topic Review
2020 Twitter Bitcoin Scam
User:RMCD bot/subject notice On July 15, 2020, between 20:00 and 22:00 UTC, around 130 high-profile Twitter accounts were compromised by outside parties to promote a bitcoin scam. Twitter and other media sources confirmed that the perpetrators had gained access to Twitter's administrative tools so that they could alter the accounts themselves and post the tweets directly. They appeared to have used social engineering to gain access to the tools via Twitter employees. The scam tweets asked individuals to send bitcoin currency to a specific cryptocurrency wallet, with the promise of the Twitter user that money sent would be doubled and returned as a charitable gesture. Within minutes from the initial tweets, more than 320 transactions had already taken place on one of the wallet addresses, and more than US$110,000 of equivalent bitcoin had been deposited in one account before the scam messages were removed by Twitter. In addition, full message history data from eight non-verified accounts was also acquired. Dmitri Alperovitch, the co-founder of cybersecurity company CrowdStrike, described the incident as "the worst hack of a major social media platform yet." The FBI and other law enforcement agencies are investigating the scam and the security used by Twitter. Security researchers expressed concerns that the social engineering used to execute the hack can affect the use of social media in important online discussions, including the lead-up into the 2020 United States presidential election.
  • 6.1K
  • 17 Nov 2022
Topic Review
Alternating Direction Implicit Method
In numerical linear algebra, the Alternating Direction Implicit (ADI) method is an iterative method used to solve Sylvester matrix equations. It is a popular method for solving the large matrix equations that arise in systems theory and control, and can be formulated to construct solutions in a memory-efficient, factored form. It is also used to numerically solve parabolic and elliptic partial differential equations, and is a classic method used for modeling heat conduction and solving the diffusion equation in two or more dimensions. It is an example of an operator splitting method.
  • 6.0K
  • 14 Oct 2022
Topic Review
Isosceles Triangle
In geometry, an isosceles triangle (/aɪˈsɒsəliːz/) is a triangle that has at least two sides of equal length. Sometimes it is specified as having exactly two sides of equal length, and sometimes as having at least two sides of equal length, the latter version thus including the equilateral triangle as a special case. Examples of isosceles triangles include the isosceles right triangle, the golden triangle, and the faces of bipyramids and certain Catalan solids. The mathematical study of isosceles triangles dates back to ancient Egyptian mathematics and Babylonian mathematics. Isosceles triangles have been used as decoration from even earlier times, and appear frequently in architecture and design, for instance in the pediments and gables of buildings. The two equal sides are called the legs and the third side is called the base of the triangle. The other dimensions of the triangle, such as its height, area, and perimeter, can be calculated by simple formulas from the lengths of the legs and base. Every isosceles triangle has an axis of symmetry along the perpendicular bisector of its base. The two angles opposite the legs are equal and are always acute, so the classification of the triangle as acute, right, or obtuse depends only on the angle between its two legs.
  • 5.9K
  • 07 Nov 2022
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