Topic Review
Microinjection Moulding of Polymeric Micro Devices
Microinjection moulding has been widely used to mass-produce miniature polymeric devices and/or surface micro/nano structures, such as microneedles for drug delivery and microfluidic devices for diagnostics. The base of a microneedle patch is usually a millimetre with a single needle of several hundred micrometres in size, while the tip radius is smaller than 5 µm; such examples also include micro gears, micro-optical connectors, and micro liquid dispensers. These products have an overall weight of the patch of several milligrams or below. The other typical polymeric micro products would be micro/nano scale features on a large substrate, e.g., microfluidic chips. Microfluidic chips usually have tens to hundreds of micron channels for liquid manipulation. Such micro parts and micro/nano scale features are characterised by their very small dimensions and high surface-to-volume ratios.
  • 853
  • 20 Oct 2022
Topic Review
List of Railway Electrification Systems
This is a list of the power supply systems that are, or have been, used for tramway and railway electrification systems. Note that the voltages are nominal and vary depending on load and distance from the substation. Many modern trams and trains use on-board solid-state electronics to convert these supplies to run three-phase AC induction motors. Tram electrification systems are listed here.
  • 853
  • 27 Nov 2022
Topic Review Peer Reviewed
The Infusion of Gamification in Promoting Chemical Engineering Laboratory Classes
Active learning strategies are increasingly implemented in chemical engineering education, yet challenges persist in stimulating student participation and motivation. The rigorous demands placed on students in this field, from complex practical requirements to extensive programming and computational skills, underscore the need for innovative educational tools. Gamification emerges as a pivotal instrument in this context, fostering active student engagement, enhancing practical application of knowledge, increasing motivation, and providing a more precise assessment of student comprehension. These educational games serve as a powerful adjunct to traditional teaching strategies, equipping students with necessary skills for their future careers in the field. These games include laboratory course games, process simulators, games used in foundational courses, and those centered around reaction kinetics. This entry primarily investigates the various games employed to bolster student learning during chemical engineering laboratory courses. A thorough analysis is conducted on the survey of existing games used specifically in chemical engineering labs. The gamut of games discussed includes escape games, along with Virtual Reality (VR) and Augmented Reality (AR) games, all aiming to enhance laboratory experiences in areas such as fluid mechanics, organic reactions, and process control. This entry concludes by examining the prospective trajectory of gamification in chemical engineering labs, offering insights into future potential and advancements in this innovative educational approach.
  • 852
  • 05 Sep 2023
Topic Review
Wireless Charging for Electric Vehicles
Wireless charging modules for electric vehicles (EVs) are being increasingly studied. Two techniques of transferring power to EVs via charging systems can be used: conductive charging and wireless charging. Some notable studies, as presented in this work, focused on developing more effective wireless-charging modules for electric vehicles to pave the way for the creation of more sustainable urban transportation. It is also important to note that attaining this sustainable urban mobility is dependent on using clean energy sources (like solar photovoltaic). As a result, some techniques were discussed to supplement wireless charging and hence reduce the size of the needed energy storage device for urban mobility.
  • 852
  • 02 Mar 2022
Topic Review
Automotive Security Models
As the intelligent car-networking represents the new direction of the future vehicular development, automotive security plays an increasingly important role in the whole car industry chain. On condition that the accompanying problems of security are proofed, vehicles will provide more convenience while ensuring safety. Security models can be utilized as tools to rationalize the security of the automotive system and represent it in a structured manner.
  • 852
  • 08 Dec 2020
Topic Review
S3 ViRGE
The S3 Virtual Reality Graphics Engine (ViRGE) graphics chipset was one of the first 2D/3D accelerators designed for the mass market. Introduced in 1995 by then graphics powerhouse S3, Inc., the ViRGE was S3's first foray into 3D-graphics. The S3/Virge was the successor to the successful Trio64V+. ViRGE/325 was pin compatible with the Trio64 chip, retaining the DRAM-framebuffer interface (up to 4MB), and clocking both the core and memory up to 80 MHz. In Windows, Virge was benchmarked as the fastest DRAM-based accelerator of the era. The VRAM-based version, ViRGE/VX, was actually slower in lower resolutions, but had a faster RAMDAC to support high-resolution modes not available on the 325.
  • 852
  • 25 Nov 2022
Topic Review
Comand APS
Cockpit Management and Data system - COMAND for short - acts as a combined command and control centre for all audio, telematics and telecommunications functions on Mercedes-Benz vehicles and includes a dedicated flat display screen. In addition to the GPS navigation system and general processing and control logic, COMAND includes components such as an address book, telephone, radio and in many cases a CD/DVD drive. It is connected to other (often separate) devices such as CD/DVD changers, sound system and surround sound amplifier, TV receiver and the optional Linguatronic voice control system via an optical fibre network. The first generations of COMAND used the D2B optical network standard whereas later models are based on MOST. A key feature of all COMAND systems is to provide deep integration between the various functions such as multimedia, navigation and telephony and to also allow multiple presentation and control facilities. An example of functional integration is where other audio sources can be muted when a phone call comes in or when navigation guidance is being given. It is also the case that the main audio system, speakers and microphone are used for all these functions instead of being logically and functionally separate. With regard to multiple presentation and control facilities, COMAND based vehicles allow steering wheel controls to be used alongside the main COMAND buttons and controller and COMAND related status information and instructions can be displayed in the instrument cluster in addition to the main COMAND display. On vehicles with a factory fitted Mercedes-Benz rear seat entertainment system, this also provides integration with the COMAND system, allowing for instance the rear seat displays to show content from the COMAND TV receiver or to play out the rear DVD audio over the car's surround sound system. On newer S-Class and CL-Class models such as the W221, the integration between COMAND and other vehicle functions is even more complete, including access via COMAND to the HVAC system, seat controls, etc. On these cars, in contrast to most other Mercedes-Benz vehicles, COMAND is part of the standard specification rather than an optional extra. COMAND was introduced first exclusively on the flagship S-Class and CL-Class models. Later, it became available on other Mercedes cars too.
  • 852
  • 09 Oct 2022
Topic Review
Metacognition
Metacognition is an awareness of one's thought processes and an understanding of the patterns behind them. The term comes from the root word meta, meaning "beyond", or "on top of". Metacognition can take many forms, such as reflecting on one's ways of thinking and knowing when and how to use particular strategies for problem-solving. There are generally two components of metacognition: (1) knowledge about cognition and (2) regulation of cognition. Metamemory, defined as knowing about memory and mnemonic strategies, is an especially important form of metacognition. Academic research on metacognitive processing across cultures is in the early stages, but there are indications that further work may provide better outcomes in cross-cultural learning between teachers and students. Writings on metacognition date back at least as far as two works by the Greek philosopher Aristotle (384–322 BC): On the Soul and the Parva Naturalia.
  • 851
  • 14 Nov 2022
Topic Review
Alder Lake (Microprocessor)
Alder Lake is Intel's codename for the 12th generation of Intel Core processors based on a hybrid architecture utilizing Golden Cove high-performance cores and Gracemont power-efficient cores. It is fabricated using Intel's Intel 7 process, previously referred to as Intel 10 nm Enhanced SuperFin (10ESF). Intel officially announced 12th Gen Intel Core CPUs on October 27, 2021. Intel officially announced 12th Gen Intel Core mobile CPUs and non-K series desktop CPUs on January 4, 2022. Intel officially announced the launch of Alder Lake-P and -U series on February 23, 2022.
  • 851
  • 26 Oct 2022
Topic Review
Skin Lesion Datasets and Image Preprocessing
Skin lesions affect millions of people worldwide. They can be easily recognized based on their typically abnormal texture and color but are difficult to diagnose due to similar symptoms among certain types of lesions.
  • 851
  • 18 Apr 2023
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