Topic Review
Organizational Environment
The organizational environment is the set of forces surrounding an organization. These forces may hamper or facilitate the organization’s access to resources, which means they can both offer opportunities and pose threats. Moreover, while these resources are valuable for the organization, they are also scarce (Riggio, 2018). The forces encompassed by the concept of the organizational environment include, among others, competition between rivals to retain customers, fast-paced changed in technology, and an increase in the price of raw materials. All these factors may somehow erode an organization’s competitive advantage. Consequently, the forces at play in the environment can influence the organization’s behavior (Truxillo, Bauer & Erdogan, 2016). 
  • 45.0K
  • 02 Feb 2021
Topic Review
Information Problem-Solving Instruction
Information problem solving (IPS) is a complex cognitive process considered as an important 21st century skill in combination with critical thinking [15].
  • 8.1K
  • 27 Oct 2020
Topic Review
Burnout and Personal Accomplishment
Research on burnout has traditionally focused on job demands, with less attention paid to protective factors. From the emerging and innovative area of psychology of sustainability and sustainable development, the relationship that job demands (workload), and personal resources (psychological capital) have with burnout was analyzed. Results show that (1) psychological capital and workload are related to burnout, and (2) personal accomplishment is more a personal resource than burnout dimension. The results confirm the role of psychological capital as a protective factor for burnout.
  • 7.9K
  • 27 Oct 2020
Topic Review
Video Game Live Streaming
Video game live streaming is a kind of real-time video social media that integrates traditional broadcasting and online gaming. Real-time, sociability and suspense are the main features of video game live streaming. Video game live streaming can meet user demands in social integration, personal integration, tension release, affection, and cognition. In order to have a more comprehensive understanding of video game live streaming, the following text summarizes the background from the live streaming industry and research status. After that, the definition, users, features and community classification of video game live streaming are introduced in detail.
  • 6.4K
  • 02 Nov 2020
Topic Review
Death Anxiety
Death anxiety is an unavoidable common phenomenon in our lives across cultures and religions. It is multidimensional and explained by different theoretical frameworks. Death anxiety can have negative impacts on wellbeing. Death is an inevitable experience that generates a reduced sense of safety and stronger fear (Alkozei et al. 2019). 
  • 6.2K
  • 06 Feb 2021
Topic Review
Sustainable Employability
Sustainable employability (SE) generally refers to employees’ capacities to function in work and on the labor market throughout their working lives. However, several definitions have been forwarded in the scientific literature that differ in nuanced ways. A recent overview of existing definitions is provided by Fleuren, de Grip, Jansen, Kant, and Zijlstra (2020).[1]
  • 2.4K
  • 29 Oct 2020
Topic Review
Compensatory Carry-Over Action Model (CCAM)
The Compensatory Carry-Over Action Model (CCAM) is innovative as most behavioral theories only model single activity. The CCAM, however, models different single activities—such as physical activity and nutrition —and how they change as a result of one another. Such lifestyle activities are assumed to be formed by higher-level goals, which can drive activity volitionally or unconsciously, and are rather unspecific. They become specific because of activities that are subjectively seen as leading to this goal. Each activity must be intended, pursued, and controlled. Specific resources ensure that individuals have the chance to translate their intentions into activity and that they resist distractors. Compensation and transfer (also called carry-over) operate between the different activities. If people devote all of their energy to one domain and believe that no resources remain for the other activity, compensation can help to attain goals. It is also possible that an individual successfully performs one activity, and existing or developing resources may be transferred to another activity.
  • 2.2K
  • 16 Dec 2020
Topic Review
Cognitive Behavioural Therapy for Obesity
Personalized cognitive-behavioural therapy for obesity (CBT-OB) CBT-OB is an innovative treatment designed to help patients maintain long-term weight loss by addressing some limitations of traditional behavioural treatment of obesity (BT-OB), namely the poor personalization of the intervention and the prevalent focus on helping the patients to reach behavioural change (i.e., eating and exercise habits) rather than a cognitive change oriented to long-term weight control. As such, CBT-OB includes the main procedures of traditional BT-OB, but includes new strategies and procedures, introduced according to the individual patient’s needs, to address specific cognitive processes that previous research has found be associated with treatment discontinuation, weight loss and weight maintenance. Moreover, it can be delivered in a stepped-care approach, including three levels of care (i.e., outpatient, day-hospital, and residential) to treat patients with severe and disabling obesity.
  • 1.9K
  • 29 Oct 2020
Topic Review
Commuter Behaviour
Lack of travel demand measures to curb private vehicles in the city, leading to the problem of traffic congestion in the emerging megacities. Analysis of the problem of traffic congestion to commuter travel mode preferences in the city opens up the door for theoretical exploration of the process of traffic congestion. The study reports the analysis of the framed field experiment to investigate the behavioural responses of commuters. By involving 204 commuters, the research is aimed to investigate the behavioural response of commuters if demand-based non-technical measures are implemented as treatments in the experiment. The two central questions related to this objective are: how do commuter travel mode preferences contribute to urban traffic congestion? And, how can this be empirically analysed in terms of the effect of demand-based non-technical measures?
  • 1.8K
  • 27 Oct 2020
Topic Review
LSD/psylocybin/DMT in Depression Treatment
Despite many different kinds of substances available for depression treatment, depression itself still appears to be a clinical challenge. Recently, formerly illicit substances came to scientists’ attention, including lysergic acid diethylamide (LSD), psilocybin and dimethyltryptamine (DMT). Some studies suggest that these substances might be effective in depression treatment. 
  • 1.2K
  • 28 Sep 2021
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