Topic Review
The Amazing Bulk
The Amazing Bulk is a 2012 American direct-to-video superhero film directed by Lewis Schoenbrun. Considered to be a mockbuster of the Marvel Studios film The Incredible Hulk, as well as other media featuring the Hulk character, the film's settings and visuals are almost entirely all reused stock imagery, graphics, and video purchased from various websites.
  • 572
  • 25 Nov 2022
Topic Review
Evolutionary Psychology of Religion
The evolutionary psychology of religion is the study of religious belief using evolutionary psychology principles. It is one approach to the psychology of religion. As with all other organs and organ functions, the brain's functional structure is argued to have a genetic basis, and is therefore subject to the effects of natural selection and evolution. Evolutionary psychologists seek to understand cognitive processes, religion in this case, by understanding the survival and reproductive functions they might serve.
  • 571
  • 21 Nov 2022
Topic Review
Optical Medieval Music Recognition
Optical Music Recognition (OMR) is one of the key technologies to accelerate and simplify the transcription task in an automatic way. Typically, an OMR system takes an image or manuscript of a musical composition and transforms its content encoded in some digital format such as MEI or MusicXML. 
  • 569
  • 11 Jul 2022
Topic Review
Bugang
Bugang is a Daoist ritual dance or walk, based upon the limping Yubu "Steps of Yu" tradition, in which a Taoist priest paces through a supernatural pattern, such as stars in the Big Dipper or numbers in the Loshu magic square. Texts from the (4th century) Shangqing School "revelations" contain the earliest descriptions of bugang, frequently with the practitioner pacing among constellations, especially the Big Dipper's stars. When religious Daoism began during the Six Dynasties period (220–589 CE), the expression bugang tadou 步罡踏斗 "pacing the guideline and treading on (the stars of) the Dipper" became popular.
  • 569
  • 21 Oct 2022
Topic Review
Ridiculous
To be ridiculous is to be something which is highly incongruous or inferior, sometimes deliberately so to make people laugh or get their attention, and sometimes unintendedly so as to be considered laughable and earn or provoke ridicule and derision. It comes from the 1540s Latin "ridiculosus" meaning "laughable", from "ridiculus" meaning "that which excites laughter", and from "ridere" meaning "to laugh". "Ridiculous" is an adjective describing "the ridiculous". In common usage, "ridiculousness" is used as a synonym for absurdity or nonsense. From a historical and technical viewpoint, "absurdity" is associated with argumentation and reasoning, "nonsense" with semantics and meaning, while "ridiculous" is most associated with laughter, superiority, deformity, and incongruity. Reductio ad absurdum is a valid method of argument, while reductio ad ridiculum is invalid. Argument by invective declaration of ridiculous is invalid, while arguments involving declarations of nonsense may summarize a cogent semantic problem with lack or meaning or ambiguity. Historically, the ridiculous was central to initial theories of humor and laughter as first put forth by philosopher Thomas Hobbes. It is currently used in the theory of humor to create laughter, shock, parody, or satire. Reactions to the ridiculous have been studied in psychology for its effects on memory, attention, and attitude in social hierarchies. These studies have been applied to the theory of advertisement regarding attention, memory, and alleviation of preexisting negative attitudes toward products. The ridiculous is often contrasted with the sublime, one of extreme inferiority, the other of extreme superiority, and often one can suddenly move from one extreme state to the other.
  • 568
  • 01 Nov 2022
Topic Review
Rajʻa
Rajʻa (Arabic: الرجعة) (alternatively rjaa, rajaʻa, rajʻat) in Islamic terminology, refers to the Second Coming, or the return to life of a given past historical figure after that person's physical death. While primarily used in Shia Muslim terminology, variations on the doctrine exist in Sunni Islam and the Baháʼí Faith, and rajʻa is used to describe certain Christian doctrines in Arabic.
  • 566
  • 04 Nov 2022
Topic Review Peer Reviewed
Gamification in Education
Gamification, or gameful design, refers to the strategic application of game design principles, mechanics, and elements into non-game environments. It is often facilitated using digital platforms, aiming to solve problems, increase engagement, and motivate individuals towards their goals. The technique fosters a gameful and interactive experience, enhancing perceived autonomy, competence, and relatedness among users. With roots in fields like education, business, marketing, and services, gamification is a versatile tool that serves to enrich user experience and create value in a multitude of settings. The widespread impact of gamification across various sectors has transformed traditional methods of engagement, notably in education.
  • 565
  • 11 Oct 2023
Topic Review
Notary (Canon Law)
A notary in the canon law of the Catholic Church (Latin: notarius) is a person appointed by competent authority to draw up official or authentic documents. These documents are issued chiefly from the official administrative bureaux, the chanceries; secondly, from tribunals; lastly, others are drawn up at the request of individuals to authenticate their contracts or other acts. The public officials appointed to draw up these three classes of papers have been usually called notaries.
  • 563
  • 19 Oct 2022
Topic Review
Ministry of Education in Distance Education
Research on distance education in the pandemic is flourishing as the world experiences COVID-19 and its educational consequences. Moreover, the outbreak of the COVID-19 pandemic revealed weaknesses that existed in pre-pandemic education systems and added new challenges. 
  • 564
  • 13 Jun 2022
Topic Review
Proto-Uralic
Proto-Uralic is the reconstructed language ancestral to the Uralic language family. The language was originally spoken in a small area in about 7000–2000 BCE (estimates vary), and expanded to give differentiated protolanguages. The location of the area or Urheimat is not known, and various strongly differing proposals have been advocated, but likewise the vicinity of the Ural Mountains is generally assumed.
  • 564
  • 17 Oct 2022
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