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Topic Review
Biography
Topic Review
Videogame-Based Learning
The game characteristic of human interaction has a large positive effect on affective states, and a small but significant effect on declarative knowledge. Additionally, perceived value and active learning were important mechanisms through which human interaction impacted affective states. These emerging areas of research show there are potential avenues for continued research in the application of game-based training and education.
364
12 May 2022
Topic Review
Video Surveillance Systems
Video surveillance systems are widely deployed with large systems for use in strategic places such as home security, public transportation, banks, ATM centers, city centers, airports, and public roads, and play a vital role in protecting critical infrastructures. As various attacks are possible in these systems, identifying attacks and considering suitable security measures are essential. In this paper, we present a detailed review of existing and possible threats in video surveillance, CCTV, and IP-camera systems.
567
22 Jun 2021
Topic Review
Video Game Live Streaming
Video game live streaming is a kind of real-time video social media that integrates traditional broadcasting and online gaming. Real-time, sociability and suspense are the main features of video game live streaming. Video game live streaming can meet user demands in social integration, personal integration, tension release, affection, and cognition. In order to have a more comprehensive understanding of video game live streaming, the following text summarizes the background from the live streaming industry and research status. After that, the definition, users, features and community classification of video game live streaming are introduced in detail.
6.6K
02 Nov 2020
Topic Review
Video Game Engagement and Social Development in Children
Video games have rapidly emerged as a prevalent facet of children’s daily experiences globally. Their appeal to children can be attributed to features such as engaging content, immediate feedback, user interactivity, broad media accessibility, and applicability across a diverse age spectrum.
455
20 Oct 2023
Topic Review
Victims of Cyberbullying during COVID-19
In Chile, during the COVID-19 pandemic, reports of cyberbullying victimization increased for adolescents and younger adults. Cyber-victims—adolescents and young adults alike—are at greater risk for mental health problems such as depression as a result of this negative type of aggression. Cyberbullying victimization has negative consequences for mental health across ages. In Chile, during the pandemic, there were increasing reports of this behavior, which is connected with mental health. Thus, the need for prevention programs in the school and other contexts is significant.
407
27 Jun 2022
Topic Review
VGs' impact on Pediatric Age
A growing number of children and adolescents play video games (VGs) for long amounts of time. The current outbreak of the Coronavirus pandemic has significantly reduced outdoor activities and direct interpersonal relationships. Therefore, a higher use of VGs can become the response to stress and fear of illness.
685
26 Jul 2021
Topic Review
Veterinary Clinical Teaching
The aim of clinical teaching in veterinary medicine is preparing graduates to meet all required veterinary graduate attributes. The veterinary learner needs to understand the various potential constraints in their clinical education. In addition to government and professional regulations, the animal and their welfare are essential considerations, as is the impact of food animal clinical practice on food safety. Indeed, the environmental considerations around repercussions of veterinary products (e.g., diclofenac and the Asian Vulture Crisis) parallel food safety and welfare.
454
11 Feb 2022
Topic Review
Vestiarium Scoticum
The Vestiarium Scoticum (full title, Vestiarium Scoticum: from the Manuscript formerly in the Library of the Scots College at Douay. With an Introduction and Notes, by John Sobieski Stuart) was first published by William Tait of Edinburgh in a limited edition in 1842. John Telfer Dunbar, in his seminal work History of Highland Dress referred to it as "probably the most controversial costume book ever written." The book itself purported to be a reproduction, with color ilustrations, of an ancient manuscript on the clan tartans of Scottish families. Shortly after its publication, it was denounced as a forgery and the "Stuart" brothers who brought it forth, and who claimed to be the grandsons of Bonnie Prince Charlie himself, were likewise denounced as imposters. It is generally accepted today that both the brothers and the Vestiarium are indeed inauthentic. Nevertheless, the role of the book in the history of Scottish tartans is immense, with many of the designs and patterns contained therein passing into the realm of official clan tartans.
513
11 Oct 2022
Topic Review
Vested Interest (Communication Theory)
Vested interest (Crano, 1983; Crano & Prislin, 1995; Sivacek & Crano, 1982) is a communication theory that seeks to explain how certain hedonically relevant (Miller & Averbeck, 2013) attitudinal dimensions can influence and consistently predict behavior based on the degree of subjective investment an individual has in a particular attitude object. As defined by William Crano, vested interest refers to the degree to which an attitude object is deemed hedonically relevant by the attitude holder. According to Crano, "an attitude object that has important perceived personal consequences for the individual will be perceived as highly vested. Highly vested attitudes will be functionally related to behavior" (Crano, 1983). Simply put, when people have more at stake with the result of an object (like a law or policy) that will greatly affect them, they will behave in a way that will directly support or defy the object for the sake of their own self-interest. For example, a 30-year-old learns that the legal driving age in his state is being raised from 16 to 17. While he may not agree with this proposed change, he is not affected as much as a 15-year-old would be and is unlikely to protest the change. A 15-year-old, however, has much to lose (waiting another year to get a driver license) and is more likely to vehemently oppose the new proposed law. To gather support for his position, a course of action the 15-year-old might take would be to tell other soon-to-be drivers about the new law, so that they collectively have a vested interest in perhaps changing the law. This example illustrates the point that highly vested attitudes concerning issues depend on the individual's point of view. Another example of vested interest can be found in a study conducted by Berndsen, Spears and van der Pligt, which involves students from a University in Amsterdam where the teaching faculty proposed the use of English to teach the curriculum instead of Dutch. Vested interest, in this case, suggests that students would be opposed to the use of English rather than Dutch simply based on the potential impact lectures conducted in English might have on their grades.
332
17 Oct 2022
Topic Review
Verse of Mawadda
The Verse of Mawadda (Arabic: آية الْمَوَدَّة) refers to verse 42:23 of the Quran, the interpretation of which is disputed. This verse is often cited in Shia sources to support the elevated status of the family of the Islamic prophet Muhammad, known as the Ahl al-Bayt. Most Sunni authors reject the Shia view and offer various alternatives.
1.3K
02 Nov 2022
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