Topic Review
Semantic Trajectory and Recommender Systems in Cultural Spaces
Semantic trajectories can efficiently model human movement for further analysis and pattern recognition, while personalised recommender systems can adapt to constantly changing user needs and provide meaningful and optimised suggestions. 
  • 966
  • 22 Dec 2021
Topic Review
Fabrics to Eco-Friendly Blue-Green for Urban Wetland Development
In an urbanized world, the sustainability of cities will depend on their form and urban structure. In this sense, fabrics that are compact, dense, green, and suitable for non-motorized transport methods are more environmentally efficient.
  • 582
  • 22 Dec 2021
Topic Review
Niche Sport
Non-conventional sports that do not attract mass audiences
  • 2.1K
  • 21 Dec 2021
Topic Review
Challenges behind the Implementation of the Precautionary Principle
Having examined the implementation of the precautionary principle in law making, law enforcement, and judicial application, it can be concluded that the principle has not been effectively implemented, at least not in law enforcement and judicial application stages. Before proposing any recommendations to improve the situation, this article identified two key challenges behind current implementation status. One is about the complexity of the principle itself, and the other is about the political willingness.
  • 492
  • 21 Dec 2021
Topic Review
Reframing Recycling Behaviour through Consumers’ Perceptions
Recycling behaviour is different across contexts due to many disparate factors underlying people’s waste generation and recycling behaviours from one context to another. According to the findings, buying and consumption behaviour and waste generation patterns influence the way consumers engage in recycling. 
  • 516
  • 20 Dec 2021
Topic Review
Waste Management Policies and Self-Enhancement Bias
Waste source separation has been a social dilemma globally with a low participation rate. 
  • 519
  • 20 Dec 2021
Topic Review
Plant-Based Meat Alternatives
Plant-based meat alternatives (PBMA) are highly processed products that aim to imitate the experience of eating meat by mimicking animal meat in its sensory characteristics such as taste, texture, or aesthetic appearance. 
  • 2.0K
  • 17 Dec 2021
Topic Review
Biomass Supply Chains in Post-COVID-19 Recovery
Researchers investigates how biomass supply chains (BSChs) for bioenergy within the broader bioeconomy could contribute to the post-COVID-19 recovery in three dimensions: boosting economic growth, creating jobs, and building more resilient and cleaner energy systems in four future scenarios, in the short term (by 2023) and long term (by 2030).
  • 734
  • 17 Dec 2021
Topic Review
Phubber's Emotional Activations
Phubbers (i.e., those engaging with a smartphone instead of paying attention to another person during social interactions, thus ignoring their face-to-face interactor) appeared to be characterized by higher levels of technology-related addiction (e.g., mobile phone addiction, social media addiction, Internet addiction, mobile game addiction), psychological disorders (i.e., depression, social interaction anxiety, social withdrawal, nomophobia), trait boredom, and negative affective activations.
  • 397
  • 17 Dec 2021
Topic Review
Role-Playing Games
Role-Playing Games may be defined as a system for creating stories based on rules. They allow a group of players and a game director (also known as Game Master or Narrator) to participate and interact using their imagination to determine what could happen. There are different kinds of Role-Playing Games (RPGs) that relate to video games and online video games. The original RPGs, sometimes called tabletop RPGs or pen-and-paper RPGs, were the starting point of their digital relatives, and used mainly speech and imagination; however, technology may be used in some cases for communication. RPGs that are played by writing posts in forums or sending emails are called Play by Post (PbP). Some RPGs even require live interaction, similar to theater representations; these are called Live Action Role Play (LARP).
  • 5.1K
  • 16 Dec 2021
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