Topic Review
Videos Data Augmentation for Deep Learning Models
In most Computer Vision applications, Deep Learning models achieve state-of-the-art performances. One drawback of Deep Learning is the large amount of data needed to train the models. Unfortunately, in many applications, data are difficult or expensive to collect. Data augmentation can alleviate the problem, generating new data from a smaller initial dataset. Geometric and color space image augmentation methods can increase accuracy of Deep Learning models but are often not enough. More advanced solutions are Domain Randomization methods or the use of simulation to artificially generate the missing data. Data augmentation algorithms are usually specifically designed for single images. Most recently, Deep Learning models have been applied to the analysis of video sequences.
  • 2.4K
  • 25 Mar 2022
Topic Review
Videogame-Based Training
Virtualized training provides high fidelity environments to practice skills and gain knowledge, potentially mitigating harmful consequences from real life mistakes. Videogames are believed to have characteristics that improve learning. There is conflicting evidence on the benefits of using videogame-based training to improve learning. 
  • 477
  • 17 Jun 2022
Topic Review
Videogame-Based Learning
The game characteristic of human interaction has a large positive effect on affective states, and a small but significant effect on declarative knowledge. Additionally, perceived value and active learning were important mechanisms through which human interaction impacted affective states. These emerging areas of research show there are potential avenues for continued research in the application of game-based training and education.
  • 406
  • 12 May 2022
Topic Review
Video Toaster
The NewTek Video Toaster is a combination of hardware and software for the editing and production of NTSC standard-definition video. The plug-in expansion card initially worked with the Amiga 2000 computer and provides a number of BNC connectors on the exposed rear edge that provide connectivity to common analog video sources like VHS VCRs. The related software tools support video switching, chroma keying, character generation, animation, and image manipulation. Together, the hardware and software provided, for a few thousand U.S. dollars, a video editing suite that rivaled the output of contemporary (i.e. early 1990s) professional systems costing ten times as much. It allowed small studios to produce high-quality material and resulted in a cottage industry for video production not unlike the success of the Macintosh in the desktop publishing (DTP) market only a few years earlier. The Video Toaster won the Emmy Award for Technical Achievement in 1993. Other parts of the original software package were spun off as stand-alone products, notably LightWave 3D, and achieved success on their own. As the Amiga platform lost market share and Commodore International went bankrupt in 1994 as a result of declining sales, the Video Toaster was moved to the Microsoft Windows platform where it is still available. The company also produces what is essentially a portable pre-packaged version of the Video Toaster along with all the computer hardware needed, as the TriCaster. These became all-digital units in 2014, ending production of the analog Video Toaster line.
  • 1.3K
  • 11 Oct 2022
Topic Review
Video Surveillance Systems
Video surveillance systems are widely deployed with large systems for use in strategic places such as home security, public transportation, banks, ATM centers, city centers, airports, and public roads, and play a vital role in protecting critical infrastructures. As various attacks are possible in these systems, identifying attacks and considering suitable security measures are essential. In this paper, we present a detailed review of existing and possible threats in video surveillance, CCTV, and IP-camera systems.
  • 632
  • 22 Jun 2021
Topic Review
Video Super-Resolution
Super-resolution (SR) refers to yielding high-resolution (HR) images from corresponding low-resolution (LR) images. As a branch of this field, video super-resolution (VSR) mainly utilizes the spatial information of the frame and the temporal information between neighboring frames to reconstruct the HR frame. 
  • 231
  • 27 Oct 2023
Topic Review
Video Super Resolution
Video Super Resolution is the process of generating high-resolution video frames from the given low-resolution ones. The main goal is to restore more fine details, while saving coarse ones. There are many approaches for this task, but it's still popular and challenging problem.
  • 807
  • 17 Nov 2022
Topic Review
Video Summarization
During the last few years, several technological advances have led to an increase in the creation and consumption of audiovisual multimedia content. Users are overexposed to videos via several social media or video sharing websites and mobile phone applications. For efficient browsing, searching, and navigation across several multimedia collections and repositories, e.g., for finding videos that are relevant to a particular topic or interest, this ever-increasing content should be efficiently described by informative yet concise content representations. A common solution to this problem is the construction of a brief summary of a video, which could be presented to the user, instead of the full video, so that she/he could then decide whether to watch or ignore the whole video. Such summaries are ideally more expressive than other alternatives, such as brief textual descriptions or keywords. 
  • 478
  • 16 Oct 2023
Topic Review
Video Share
Video Share is an IP Multimedia System (IMS) enabled service for mobile networks that allows users engaged in a circuit switch voice call to add a unidirectional video streaming session over the packet network during the voice call. Any of the parties on the voice call can initiate a video streaming session. There can be multiple video streaming sessions during a voice call, and each of these streaming sessions can be initiated by any of the parties on the voice call. The video source can either be the camera on the phone or a pre-recorded video clip. Video share is initiated from within a voice call. After a voice call is established, either party (calling or called) can start a Video Share (VS) session. The sending User is then able to stream one-way live or recorded video. The default behavior is that the receiving handset will automatically go to speakerphone mode when video is received, unless the headset is in place. The sender will be able to see what is being streamed on their handset, along with the receiving User. In this scenario, the sender can “narrate” over the CS audio connection while both parties view the video. Both users will have the ability initiate a video share session, and either the sender or recipient in a video share session can terminate the session at any time. As part of the VS invitation, the recipient can choose to reject the streamed video. It is intended that both sender and receiver will receive feedback when the other party terminates a session or the link drops due to lack of coverage. The Video Share service is defined by the GSM Association (GSMA). It is often referred to as a Combinational Service, meaning that the service combines a circuit switch voice call with a packet switch multimedia session. This concept is described in the 3rd Generation Partnership Project (3GPP) specification documents 3GPP TS 22.279, 3GPP TS 23.279 and 3GPP TS 24.279. The Video Share service requires a 3GPP compliant IMS core system. GSM Association has split the Video Share service definition into 2 distinct phases. The first phase (also called Phase 1) involves sharing a simple peer-to-peer, one-way video stream in conjunction with, but not synchronized to a circuit switch voice call. The second phase (also called Phase 2) introduces the Video Share Application Server in the solution and supports more complex features and capabilities, such as point-to-multipoint video share calls, video streaming to a web portal, and integration of video share with instant messaging. In the industry, Video Share is also referred to by other names such as See What I See and Rich Voice Call. Video Share is supported only in UMTS and EDGE (with DTM) networks. It is not supported in a GPRS or a CDMA network. The Video Share Client will drop a VS session when the handset transitions from UMTS to GSM during the session. The CS voice call will remain connected. AT&T (formerly Cingular) is one of mobile operators who have deployed the Video Share service nationwide.
  • 285
  • 28 Nov 2022
Topic Review
Video Processing for Physical Characteristics of Fishes
Acquiring the morphological parameters of fish with the traditional method (depending on human and non-automatic factors) not only causes serious problems, such as disease transmission, mortality due to stress, and carelessness and error, but it is also time-consuming and has low efficiency. 
  • 306
  • 21 Jun 2023
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