Submitted Successfully!
To reward your contribution, here is a gift for you: A free trial for our video production service.
Thank you for your contribution! You can also upload a video entry or images related to this topic.
Version Summary Created by Modification Content Size Created at Operation
1 -- 2986 2024-01-05 14:00:26 |
2 layout Meta information modification 2986 2024-01-09 02:25:46 |

Video Upload Options

Do you have a full video?

Confirm

Are you sure to Delete?
Cite
If you have any further questions, please contact Encyclopedia Editorial Office.
Criollo-C, S.; Govea, J.; Játiva, W.; Pierrottet, J.; Guerrero-Arias, A.; Jaramillo-Alcázar, �.; Luján-Mora, S. Integrate Technologies for the Teaching and Learning Model. Encyclopedia. Available online: https://encyclopedia.pub/entry/53487 (accessed on 27 April 2024).
Criollo-C S, Govea J, Játiva W, Pierrottet J, Guerrero-Arias A, Jaramillo-Alcázar �, et al. Integrate Technologies for the Teaching and Learning Model. Encyclopedia. Available at: https://encyclopedia.pub/entry/53487. Accessed April 27, 2024.
Criollo-C, Santiago, Jaime Govea, Washington Játiva, Jose Pierrottet, Andrea Guerrero-Arias, Ángel Jaramillo-Alcázar, Sergio Luján-Mora. "Integrate Technologies for the Teaching and Learning Model" Encyclopedia, https://encyclopedia.pub/entry/53487 (accessed April 27, 2024).
Criollo-C, S., Govea, J., Játiva, W., Pierrottet, J., Guerrero-Arias, A., Jaramillo-Alcázar, �., & Luján-Mora, S. (2024, January 05). Integrate Technologies for the Teaching and Learning Model. In Encyclopedia. https://encyclopedia.pub/entry/53487
Criollo-C, Santiago, et al. "Integrate Technologies for the Teaching and Learning Model." Encyclopedia. Web. 05 January, 2024.
Integrate Technologies for the Teaching and Learning Model
Edit

Online, distance, and hybrid study modalities, due to the isolation caused by the pandemic, had an incredible surge. It has been a challenge for higher education institutions to adapt to these changes due to the new educational needs and the digital culture of the new generation of students.

education innovative learning learning models automation Phyton web application

1. Introduction

During the last decade, higher education has undergone significant changes marked by the development of technology and its influence on the new generation of students [1][2]. Current educational models have introduced innovative practices using digital technologies to enhance traditional education methodologies [3]. An example of this are the academic models that use blended learning, e-Learning, and mobile learning, as well as continuous and ubiquitous education initiatives and programs such as MOOCs, online classes, the use of mobile educational applications, augmented reality, virtual reality, web applications, etc. [4]. These models, being new and innovative, reveal a deficiency in learning; the causes of this deficiency can be associated with factors such as educational modality, educational materials and resources, learning challenges, and assessment methods [5]. In a traditional modality, the teacher becomes the main actor of learning; they are the one who defines what and how students learn in the classroom, which is a controlled environment [6]. By eliminating the environment and the control that the teacher exercises over the group, problems increase, especially when the resources, activities, and methods of the face-to-face model are not adapted to the new modality [7]. These factors cause a lack of interest in the student, who by not having the physical presence of the teacher, avoids their participation, which can create gaps in learning that are difficult to identify until they become problems such as academic dropout [8].
Online, distance, and hybrid study modalities, due to the isolation caused by the pandemic, had an incredible surge [9]. It has been a challenge for higher education institutions to adapt to these changes due to the new educational needs and the digital culture of the new generation of students [10]. This adaptation can generate indicators, which must be properly addressed for a correct deployment in the implementation of new strategies and methodologies that use digital technologies in the educational context [11]. In addition, this need for the use of digital technologies in education arises from the new educational modalities and technological contexts in which students and their new learning needs are included [12]. Nowadays, the use of technology plays an important role in education, and an educational model that is shaped using digital technologies and emphasizes student-centered learning activities is possible [4][13]. The learning process using digital technologies can provide students with a self-paced learning environment [14]. In this way, students can learn according to their learning ability. In addition, it has been shown in several empirical studies that the use of technology can improve academic performance in students [15].
Nowadays, the development of technological skills in the educational context is a priority in formal education from early learning to higher education [16]. All this must go hand in hand with teacher training and professional development, which involves identifying the role of the teacher and the student to transform the learning environment [17]. These skills and innovative educational models supported by emerging technologies contribute directly to the fourth Sustainable Development Goal (SDG) [18]. This goal seeks to improve access to quality education and thus ensure the sustainable development of countries [19].

2. Emerging Digital Technologies in Education

Today’s education has become one of the biggest challenges; in many countries, teachers face material shortages, lack of content, lack of equipment, and lack of opportunities for self-directed learning [20]. To address these challenges, educators are turning to the use of digital technologies to help improve the quality of teaching and learning [21]. The integration of technology in education can give way to the creation of educational models in online, face-to-face, blended, and hybrid modalities [7]. It is for this reason that the use of technology in education has the potential to reach people living in remote places, in conditions of vulnerability, and where there are no educational institutions, teachers, or libraries [22]. Therefore, it is expected that in the future, the use of digital tools will become the basis for the creation of new and innovative learning environments [23].
Higher educational institutions have several challenges to address for the deployment of digital technologies in education, but undoubtedly, a point in favor is the new generations of students [12]. Digital natives have a new way of accessing knowledge; they are technologically advanced, and this contributes to the use of technologies in the educational model [10]. In recent years, initiatives have been developed using digital technologies as a support in the educational model [15][24]. Some works use mobile applications for learning indigenous languages to preserve the culture of a country [25]. Another example is the use of augmented reality (AR) for learning enhancement in higher education [15][26][27]. Virtual reality has also been used in the educational context to create immersive educational environments so that students can observe how knowledge can be applied [28][29][30]. In recent years, the concept of gamification has become relevant in education through gamification [1]. Motivation, entertainment, and competition mean that this digital technology is being used in the educational environment with very encouraging results regarding learning [1][31][32].
Whether a technology is considered emergent depends on where it is being used, the domain and knowledge of its operation, and the application given to it [33]. An important characteristic of these technologies is that they do not need to have a limited life, even when they have been used for a long period of time. They can begin to become emerging when they are used in innovative ways in the service of people to achieve their objectives [34][35]. Emerging technologies for education (ELTs) are those that are being incorporated into education, which favor communication and allow easy access to educational information [36]. Some of the ELTs that contribute to an innovation system in higher education are mobile learning, MOOCs, social networks, gamification, augmented reality, virtual reality, and web applications [14][33]. The use of ELTs is quite diverse, for example, one research proposes the use of smartphones to run educational applications and contribute to improving the quality of teaching and learning. In addition, the author indicates that the use of mobile learning helps to compensate for the lack of infrastructure and the scarcity of school supplies and books in the place where the research was conducted [37]. They are also used for learning English as a second language for native speakers of Chinese [38]. One of the most widely used digital technologies is web pages which, depending on their design, can store information, generate educational games, serious games, manage learning resources, and automate processes, etc. [39][40][41].

3. Literature Review on Network Automation

Network automation is performed using software, which automatically performs the configuration, provisioning, management, and testing of data network devices [42]. This technology is used by organizations and service providers seeking to improve the efficiency of their network management and administration processes [43]. In addition, using network automation can reduce human errors and operational expenses involved in existing manual configuration [42][44][45]. Network automation tools can perform simple jobs such as basic network mapping or much more complex jobs such as managing and evaluating the configuration of a technology infrastructure and provisioning resources needed for a virtual network [44]. Automation can be used in any type of network—for example, a local area network (LAN)—and even encompasses a wide area network (WAN). In addition, it can be used in data centers, in the cloud, and in wireless networks; that is, any network equipment that uses the command line interface (CLI) or an application programming interface (API) can be automated [42]. In recent years, as organizations have begun to digitally transform, their technology infrastructure has become much more complex, which has made way for new open-source programming languages, such as Python and Ruby, which have gained popularity for their ease of use and flexibility of work [42][46][47].

3.1. Network Automation Benefits

Some of the benefits associated with network automation are as follows:
  • Reduce operational expenses. By eliminating manual tasks, network equipment provisioning, and management can be improved, allowing organizations to operate in an agile and efficient manner [44].
  • Low probability of human error. Manual configurations bring with them errors, which can be quickly propagated in the network, and this can have significant consequences. This can be avoided if the task is automatically configured properly only once [42][44].
  • Improves network efficiency. Automating the configuration processes in a technological infrastructure immediately improves network efficiency, as there is no need to perform time-consuming manual tasks [44].
  • Improves network performance. Without the need for disruption from manual network configuration, organizations can offer and deliver a higher level of services consistently [46].
  • Improves monitoring. Automation allows better control of the network, making it adaptable to specific needs. In addition, it allows for greater capacity and response to changes and better resolution of incidents and problems [44].

3.2. Network Automation Tools

For configuration automation in data network equipment, there are several platforms and protocols, based on scripts and software. These tools are open source, and examples of them are Ansible, Chef, and Puppet [48]. These tools offer an automation model and provide a library of common commands or workflows that can be easily used [45].
In recent years, automation has been used in the configuration of networking equipment. Software-based platforms have been developed that offer automation capabilities that work only with specific brands of networking equipment and use a specialized API [42][44][49]. All these tools simplify the amount of work and eliminate repetitive processes in the configuration of IT infrastructure equipment [50]. Some initiatives use Python libraries to perform data network automation, but these automation tools were not created for educational environments [44][46][51]. Examples include the web tool called Network Configuration Manager, which automates backups, monitoring, and change management, thus improving the productivity and reliability of the enterprise data network [52]. Another available web tool is Ansible Automation, which is used to install system software, automate daily tasks, prepare internal infrastructure, and improve data network security [45]. Mazin, et al. [51] in their research shows positive results regarding the efficiency of using automation in network equipment configuration versus using CLI, but their results were not analyzed in an educational environment with students.
Other network automation initiatives using emerging technologies include “Implementación de un sistema para la administración de las funciones básicas de un Cisco Meraki MR33 mediante Cisco Devnet y Amazon Alexa en el Data Center académico de la Universidad de las Américas”. Its objective was to implement a system for the administration and management of the functionalities of Cisco Meraki equipment through Cisco DevNet Sandbox and Amazon Alexa, using Python as a tool for the migration of the UCS admin system [53]. In “Network Automation and Abstraction using Python Programming Methods”, a network was simulated in the GNS3 simulator with an Ubuntu container in Docker to run the Python scripts. Netmiko and Paramiko libraries were used to perform virtual network configuration, routing protocols, and backup configuration independently of the network equipment vendor [46]. The goal of “Diseño e implementación de un agente de administración, configuración y monitoreo para dispositivos de red Cisco” was achieved by using functions that enable serial communication between the computer running the program and the network equipment to which it is connected [54].

4. Web Application to Automate the Configuration of Networking Equipment

To achieve the objectives of this research, an educational web application was designed and built, which contains a GUI for the automated configuration of equipment in a data network or technological infrastructure.

4.1. Programming Languages and Frameworks

The tools listed in Table 1 were used to develop the web application.
Table 1. Tools used to develop the web application.

4.2. Configuration Modes in Network Equipment

The executable file Putty with an SSH client is used for secure access to communication equipment and input and output peripherals (monitor and keyboard). This tool allows securely connecting to remote servers and communication equipment through a serial session allowing remote administration of equipment within a data network [61].
The Internetwork Operating System (IOS) is the software used by most Cisco-branded equipment [62]. It is responsible for the management of interfaces, resources, routing, routing, quality of service (QoS), security, etc. There are several modes of operation for configuration through the CLI, which are hierarchically structured, and each of them allows specific tasks. The IOS configuration modes are hierarchically defined as follows:
  • User mode (User EXEC)
  • Privileged execution mode (Privileged EXEC)
  • Global configuration mode
  • Specific configuration modes
To automate the network configurations, Cisco IOS commands were used to manually configure the protocols and services.
Table 2 shows the commands that should be configured manually through the CLI and which were automated to be configured more easily through the graphical interface of the designed application.
Table 2. Commands used for configuration using the CLI.
Figure 1 shows the Python code of the application designed for configuring virtual local area networks (VLANs). A VLAN is a collection of network devices or nodes that communicate with each other as if they form a single local area network, but each VLAN is a different network [44]. VLANs are used to segment enterprise networks and divide broadcast domains. To configure VLANs, communication equipment must support the IEEE8202.1Q standard.
Figure 1. Path code for VLAN creation.
Figure 2 shows the GUI presented to the user to enter the data required to create a VLAN using the developed web tool. The first field to fill in is the IP address of the computer where the VLAN is to be created. Next, a username and password are entered for the SSH connection to the computer. Next, you add the ID number corresponding to the number of VLANs you want to create. In addition, you add the name corresponding to each VLAN separated by a comma. Finally, to execute the configuration, click on “Submit” and verify that the execution was successful by checking the output screen. As shown in Figure 2, the GUI is user-friendly and very easy to use to achieve the necessary configurations in the proposed network. It is important to note that users need some knowledge of data networks and IP addresses to access the computers involved through SSH.
Figure 2. Configuration and testing for VLAN creation.
The operation of the web application can be summarized in the flow diagram presented in Figure 3. This diagram shows the functionality of the application and the steps required for the correct configuration of the network devices. It is important to note that the application ensures a level of security by requesting authentication for access to the configuration.
Figure 3. Application flowchart.

References

  1. Criollo-C, S.; Luján-Mora, S. Encouraging Student Motivation Through Gamification in Engineering Education. In Mobile Technologies and Applications for the Internet of Things; Advances in Intelligent Systems and Computing; Springer: Berlin/Heidelberg, Germany, 2019; Volume 909, pp. 204–211.
  2. Traxler, J. Inclusion in an age of mobility. Res. Learn. Technol. 2016, 24, 18.
  3. Cabero-Almenara, J.; Barroso-Osuna, J.; Llorente-Cejudo, C.; del Mar Fernández Martínez, M. Educational Uses of Augmented Reality (AR): Experiences in Educational Science. Sustainability 2019, 11, 4990.
  4. Cantero, C.L.; Oviedo, G.B.; Balboza, W.F.; Feria, M.V. Tecnologías emergentes en el proceso de enseñanza-aprendizaje: Hacia el desarrollo del pensamiento crítico. Rev. Electrónica Interuniv. De Form. Del Profr. 2020, 23, 83–98.
  5. Kassim, M.H.; Abdullah, F.; Sanusi, A.N.Z. Mobile Augmented Reality Learning: Design Exploration Toward Student Learning Trends. Adv. Sci. Lett. 2018, 24, 7890–7894.
  6. Stroeva, O.A.; Zviagintceva, Y.; Tokmakova, E.; Petrukhina, E.; Polyakova, O. Application of remote technologies in education. Int. J. Educ. Manag. 2019, 33, 503–510.
  7. Oliveira, A.; Behnagh, R.F.; Ni, L.; Mohsinah, A.A.; Burgess, K.J.; Guo, L. Emerging technologies as pedagogical tools for teaching and learning science: A literature review. Hum. Behav. Emerg. Technol. 2019, 1, 149–160.
  8. Drachsler, H.; Kirschner, P.A. Learner Characteristics. In Encyclopedia of the Sciences of Learning; Seel, N.M., Ed.; Springer: Boston, MA, USA, 2012; pp. 1743–1745.
  9. Cortez, C.P. Blended, Distance, Electronic and Virtual-Learning for the New Normal of Mathematics Education: A Senior High School Student’s Perception. Eur. J. Interact. Multimedia Educ. 2020, 1, e02001.
  10. Dingli, A.; Seychell, D. The New Digital Natives; Springer: Berlin/Heidelberg, Germany, 2015.
  11. Oyetade, K.E.; Zuva, T.; Harmse, A. Technology Adoption in Education: A Systematic Literature Review. Adv. Sci. Technol. Eng. Syst. J. 2020, 5, 108–112.
  12. Prensky, M. Digital Natives, Digital Immigrants. In On the Horizon; MCB University Press: Bingley, UK, 2001; Volume 9, pp. 1–6.
  13. Criollo-C, S.; Lujan-Mora, S. M-Learning and Their Potential use in the Higher Education: A Literature Review. In Proceedings of the 2017 International Conference on Information Systems and Computer Science (INCISCOS), Quito, Ecuado, 23–25 November 2017; pp. 268–273.
  14. Martin, F.; Dennen, V.P.; Bonk, C.J. A synthesis of systematic review research on emerging learning environments and technologies. Educ. Technol. Res. Dev. 2020, 68, 1613–1633.
  15. Criollo-C, S.; Abad-Vásquez, D.; Martic-Nieto, M.; Velásquez-G, F.; Pérez-Medina, J.-L.; Luján-Mora, S. Towards a New Learning Experience through a Mobile Application with Augmented Reality in Engineering Education. Appl. Sci. 2021, 11, 4921.
  16. Kozma, R.B. A Framework for ICT Policies to Transform Education. In Transforming Education: The Power of ICT Policies; UNESCO, the United Nations Educational, Scientific and Cultural Organization: Paris, France, 2003.
  17. Gashi-Berisha, V.; Kamberi, N. Methodology of teaching literature with digital means. Xlinguae 2019, 12, 145–160.
  18. United Nations. Sustainable Development Goals. 2015. Available online: https://www.un.org/sustainabledevelopment/sustainable-development-goals/ (accessed on 13 March 2023).
  19. United Nations. Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all. Available online: https://sdgs.un.org/goals/goal4 (accessed on 25 November 2021).
  20. Aseey, A.A.; Andollo, A.A. Electronic Mobile Devices, Transformative Pedagogy and Learning: Higher Education and Changing Times in Kenya. J. Educ. Soc. Res. 2019, 9, 54–61.
  21. UNESCO. World Higher Education Conference. 2022. Available online: https://www.unesco.org/en/higher-education/2022-world-conference (accessed on 9 August 2022).
  22. Godwin-Jones, R. Emerging Technologies: Autonomous language learning. Lang. Learn. Technol. 2011, 15, 4–11. Available online: https://www.scopus.com/record/display.uri?eid=2-s2.0-80053537430&origin=inward&txGid=42a06e8a73d82f0615ce292cef0c3a6c (accessed on 10 January 2023).
  23. Kiadi, M.; Tan, Q. Machine Learning: A Convergence of Emerging Technologies in Computing; Springer, Faculty of Continuing Education and Training, Seneca College: Toronto, ON, Canada, 2018; Volume 723, pp. 181–192.
  24. Tomaschko, M.; Hohenwarter, M. Augmented Reality in Mathematics Education: The Case of GeoGebra AR. In Augmented Reality in Educational Setting; Brill (NL): Leiden, The Netherlands, 2019; pp. 325–346.
  25. Criollo-C, S.; Lema, M.; Gonzalez, M.S.; Jaramillo-Alcázar, A.; Guerrero-Arias, A.; Luján-Mora, S. Exploring the technological acceptance of a mobile learning tool used in the teaching of an indigenous language. PeerJ Comput. Sci. 2021, 7, e550.
  26. Vargas, H.; Farias, G.; Sanchez, J.; Dormido, S.; Esquembre, F. Using Augmented Reality in Remote Laboratories. Int. J. Comput. Commun. Control 2013, 8, 622.
  27. Lee, K. Augmented Reality in Education and Training. Techtrends 2012, 56, 13–21.
  28. Bekele, M.K.; Town, C.; Pierdicca, R.; Frontoni, E.; Malinverni, E.V.A.S. A Survey of Augmented, Virtual, and Mixed Reality. J. Comput. Cult. Herit. 2018, 11, 36.
  29. Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends; Kansas State University, United States, IGI Global: Hershey, PA, USA, 2010.
  30. Craig Tranter. Virtual and Augmented Reality in Education-Cisco Blogs. 2017. Available online: https://blogs.cisco.com/education/virtual-and-augmented-reality-in-education (accessed on 20 January 2023).
  31. Moreira, F.; Durão, N.; Pereira, C.S.; Ferreira, M.J. Mobile Learning with Gamification and Augmented Reality in Portuguese High Education. In Proceedings of the 9th International Conference on Education and New Learning Technologies, Barcelona, Spain, 3–5 July 2017; pp. 4263–4273.
  32. Jaramillo-Alcázar, A.; Venegas, E.; Criollo-C, S.; Luján-Mora, S. An Approach to Accessible Serious Games for People with Dyslexia. Sustainability 2021, 13, 2507.
  33. Bacos, C.A. Machine Learning and Education in the Human Age: A Review of Emerging Technologies; Springer, University of Nevada, Las Vegas: Las Vegas, NV, USA, 2019; pp. 536–543.
  34. Halaweh, M. Emerging Technology: What is it? 2013. Available online: http://www.jotmi.org (accessed on 15 January 2023).
  35. Rotolo, D.; Hicks, D.; Martin, B.R. What is an emerging technology? Res. Policy 2015, 44, 1827–1843.
  36. Ley, D. Emerging technologies for learning. In Web 2.0 and Libraries: Impacts, Technologies and Trends; Elsevier Inc.: Becta, UK, 2010; pp. 123–168.
  37. Zongo, R. Integration of emerging learning technologies in secondary school: A Burkina Faso case study. In Proceedings of the 2014 International Conference on Collaboration Technologies and Systems (CTS), Minneapolis, MN, USA, 19–23 May 2014; pp. 639–640.
  38. Gao, C.; Shen, H.-Z. Mobile-technology-induced learning strategies: Chinese university EFL students learning English in an emerging context. Recall 2020, 33, 88–105.
  39. Luna, F. Desarrollo Web Para Dispositivos Móviles: Herramientas Para Diseñar y Programar WebApps; RedUsers: Buenos Aires, Argentina, 2016.
  40. Olla, P.; Choudrie, J. Emerging Learning Technologies: Integrating Web2.0, Tablet PCs and Social Learning into Pedagogy. In Proceedings of the 15th Americas Conference on Information Systems, AMCIS 2009, San Francisco, CA, USA, 6–9 August 2009; Volume 1, pp. 311–314. Available online: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84870283683&partnerID=40&md5=bdf2cb87e2b7b07e1e0998a9250e117f (accessed on 15 January 2023).
  41. Saeed, N.; Yang, Y.; Sinnappan, S. Emerging Web Technologies in Higher Education: A Case of Incorporating Blogs, Podcasts and Social Bookmarks in a Web Programming Course Based on Students’ Learning Styles and Technology Preferences. Educ. Technol. Soc. 2009, 12, 98–109. Available online: https://www.researchgate.net/publication/211906563_Emerging_Web_Technologies_in_Higher_Education_A_Case_of_Incorporating_Blogs_Podcasts_and_Social_Bookmarks_in_a_Web_Programming_Course_Based_on_Students’_Learning_Styles_and_Technology_Preferences (accessed on 15 January 2023).
  42. Jambunatha, K. Design and implement Automated Procedure to upgrade remote network devices using Python. In Proceedings of the 2015 IEEE International Advance Computing Conference (IACC), Banglore, India, 12–13 June 2015; pp. 217–221.
  43. Altalebi, O.W.J.; Ibrahim, A.A. Optimization of Elapsed Time of Automation for Large-Scale Traditional Networks and Proposing New Automation Scripts. In Proceedings of the 2022 International Congress on Human-Computer Interaction, Optimization and Robotic Applications (HORA), Istambul, Turkey, 9–11 June 2022; pp. 1–10.
  44. Emiliano, R.; Antunes, M. Automatic network configuration in virtualized environment using GNS3. In Proceedings of the International Conference on Computer Science and Education, Cambridge, UK, 22–24 July 2015; pp. 25–30.
  45. RedHat. Ansible Automation Plataform. Available online: https://www.ansible.com/products/automation-hub (accessed on 24 October 2022).
  46. Mihăilă, P.; Bălan, T.; Curpen, R.; Sandu, F. Network Automation and Abstraction using Python Programming Methods. Macro 2015 2017, 2, 95–103.
  47. Ortiz-Garces, I.; Echeverria, A.; Andrade, R.O. Automation Tasks Model for Improving Hardening Levels on Campus Networks. In Proceedings of the 5th World Conference on Smart Trends in Systems Security and Sustainability, London, UK, 29–30 July 2021; IEEE: Piscataway, NJ, USA, 2021; pp. 30–35.
  48. Singh, N.K.; Thakur, S.; Chaurasiya, H.; Nagdev, H. Automated provisioning of application in IAAS cloud using Ansible configuration management. In Proceedings of the 2015 1st International Conference on Next Generation Computing Technologies, Dehradun, India, 4–5 September 2015; pp. 81–85.
  49. Al-Mekhlal, M.; AlYahya, A.; Aldhamin, A.; Khan, A. Network Automation Python-based Application: The performance of a Multi-Layer Cloud Based Solution. In Proceedings of the International Conference on Omni-Layer Intelligent Systems, Barcelona, Spain, 1–3 August 2022; pp. 1–8.
  50. Ji, Z. Engineering operation management technology based on network automation configuration visualization. Int. J. Syst. Assur. Eng. Manag. 2021, 12, 765–775.
  51. Mazin, A.M.; Ab Rahman, R.; Kassim, M.; Mahmud, A.R. Performance Analysis on Network Automation Interaction with Network Devices Using Python. In Proceedings of the 2021 IEEE 11th IEEE Symposium on Computer Applications & Industrial Electronics (ISCAIE), Penang, Malaysia, 3–4 April 2021; pp. 360–366.
  52. ManageEngine. Network Configuration Manager. 2017. Available online: https://www.manageengine.com/latam/network-configuration-manager/ (accessed on 24 October 2022).
  53. Burgos, V.; Proaño, C. Implementación de un Sistema para la Administración de las Funciones Básicas de un Cisco Meraki mr33 Mediante Cisco Devnet y Amazon Alexa en el Data Center Académico de la Universidad de las Américas. 2020. Available online: https://dspace.udla.edu.ec/handle/33000/13023 (accessed on 30 January 2020).
  54. Vacas, C. Diseño e Implementación de un Agente de Administración, Configuración y Monitoreo para Dispositivos de Red Cisco. 2019. Available online: https://dspace.udla.edu.ec/handle/33000/11555 (accessed on 5 January 2023).
  55. Schwarz, J.S.; Chapman, C.; McDonnell Feit, E. Welcome to Python, Python for Marketing Research and Analytics. 2020. Available online: https://www.python.org/ (accessed on 3 March 2022).
  56. WTForms. Wtforms Documentation. 2019. Available online: https://wtforms.readthedocs.io/en/stable/fields.html (accessed on 31 March 2022).
  57. What is Netmiko? Available online: https://www.packetcoders.io/netmiko-the-what-and-the-why/ (accessed on 15 January 2023).
  58. The Pallets Projects. Flask. 2010. Available online: https://palletsprojects.com/p/flask/ (accessed on 15 January 2023).
  59. Jinja. Documentation (3.0.x). 2007. Available online: https://jinja.palletsprojects.com/en/3.0.x/ (accessed on 30 April 2022).
  60. Ouellette, A. What is Bootstrap? An Awesome 2022 Beginner’s Guide. 2021. Available online: https://careerfoundry.com/en/blog/web-development/what-is-bootstrap-a-beginners-guide/ (accessed on 31 March 2022).
  61. Sari, L.M.I.; Hatta, P.; Wihidayat, E.S.; Xiao, F. A Comparison between the Use of Cisco Packet Tracer and Graphical Network Simulator 3 as Learning Media on Students’ Achievement. J. Pendidik. Teknol. dan Kejuru. 2018, 24, 132–136.
  62. Carthern, C.; Wilson, W.; Rivera, N. Engineers‘ Handbook of Routing, Switching, and Security with IOS, NX-OS, and ASA; Springer: Berlin/Heidelberg, Germany, 2021.
More
Information
Contributors MDPI registered users' name will be linked to their SciProfiles pages. To register with us, please refer to https://encyclopedia.pub/register : , , , , , ,
View Times: 79
Revisions: 2 times (View History)
Update Date: 09 Jan 2024
1000/1000