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HandWiki. DualShock. Encyclopedia. Available online: https://encyclopedia.pub/entry/36151 (accessed on 22 September 2026).
HandWiki. DualShock. Encyclopedia. Available at: https://encyclopedia.pub/entry/36151. Accessed September 22, 2026.
HandWiki. "DualShock" Encyclopedia, https://encyclopedia.pub/entry/36151 (accessed September 22, 2026).
HandWiki. (2022, November 24). DualShock. In Encyclopedia. https://encyclopedia.pub/entry/36151
HandWiki. "DualShock." Encyclopedia. Web. 24 November, 2022.
DualShock
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The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the PlayStation 5 version named DualSense) is a line of gamepads with vibration-feedback and analog controls developed by Sony Interactive Entertainment for the PlayStation family of systems. Introduced in November 1997, it was initially marketed as a secondary peripheral for the original PlayStation, with updated versions of the PlayStation console including the controller, Sony subsequently phased out the controller that was originally included with the console, called the PlayStation controller, as well as the Sony Dual Analog Controller. The DualShock is the best-selling gamepad of all time in terms of units sold, excluding bundled controllers.

dualshock dualsense vibration-feedback

References

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  49. Gartenberg, Chaim (April 8, 2020). "Sony's new DualSense controller is its most exciting design since the original PlayStation". https://www.theverge.com/circuitbreaker/2020/4/8/21213458/sony-playstation-5-ps5-dualsense-controller-design-changes-dualshock. 
  50. Liao, Shannon (April 7, 2020). "Sony unveils its new PlayStation 5 controller, the DualSense". CNN. https://edition.cnn.com/2020/04/07/tech/ps5-dualsense-new-controller-trnd/. 
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  52. Gravelle, Cody (April 8, 2020). "Don't Worry, The PlayStation 5 Controller Has An Audio Jack". Screen Rant. https://screenrant.com/playstation-5-controller-audio-jack-ps5-dualsense-sony/. 
  53. Square, Push (2020-11-02). "Part of the PS5 Controller Is Very Easily Removable" (in en-GB). https://www.pushsquare.com/news/2020/11/part_of_the_ps5_controller_is_very_easily_removable. 
  54. Yin-Poole, Wesley (February 10, 2021). "Law firm investigates potential PS5 DualSense drift class action lawsuit". Eurogamer. https://www.eurogamer.net/articles/2021-02-10-law-firm-investigates-potential-class-action-over-ps5-dualsense-drift. Retrieved February 10, 2021. 
  55. "HOW SONY DESIGNED THE PS5’S ULTIMATE EASTER EGG". https://www.theverge.com/circuitbreaker/2021/2/7/22269634/how-sony-designed-ps5-dualsense-playstation-symbol-microtexture. "Another part: the 40,000 tiny PlayStation symbols you’ll feel when you pick up the PS5’s new gamepad. As an Easter egg for its fans, the company decided to apply a microtexture to the DualSense controller’s entire lower shell that makes it Sony’s most grippable gamepad yet because of the thousands upon thousands of tiny squares, triangles, circles, and crosses literally at your fingertips. Perhaps the most striking part, as you’ll see in images above and below: these tiny symbols are stacked on top of each other, jutting out in three dimensions. They’re not a single, evenly spaced layer at all, like the tiny dots you might remember on Sony’s DualShock 4 from 2013. They look random, almost organic — which might be because the entire design was sketched out by hand. And not just one sketch. Morisawa, the senior art director of Sony’s Design Center product design group, explains that a variety of designs were handcrafted, digitized, mocked up, applied to actual prototype gamepads, and tested over and over again until the teams found the balance they wanted: good-looking, textured enough to be comfortable and non-slip, but not so sandpaper-rough that it’d hurt your hands over a lengthy gaming session. Actually applying the symbols to the DualSense gamepad was the easy part — because they’re not applied at all. Each and every one of those 40,000 symbols is part of the controller’s shell, created when beads of molten ABS plastic are squeezed into tiny laser-cut crevices during the standard injection-molding process. The design is optimized to keep the symbols intact as they're popped out of the mold. The trick is having the right equipment to make that mold to start. To create such precise shapes across an entire three-dimensional curved surface, meant to fit into your palms, lasers came in handy. Specifically, a high-end, multi-axis laser engraving machine that Igarashi says is “hard to come by.” The upshot? Because it’s part of the mold, the texture you’ll feel on the PS5’s controller is the same exact one every other owner will feel. They even appear inside at least one game: Astro’s Playroom, the must-play PS5 pack-in, prominently uses the texture on a number of floors and walls. It makes sense. Not only is Astro a celebration of the company’s history in gaming, it’s chock-full of PlayStation Easter eggs, including a few that poke good-natured fun at Sony itself." 
  56. "National Television Academy Announces Emmy Winning Achievements: Honors Bestowed at 58th Annual Technology & Engineering Emmy Awards". 2007-09-20. http://www.emmyonline.org/mediacenter/tech_2k6_winners.html. 
  57. "Sony Computer Entertainment America Wins Emmy Award for PLAYSTATION3 SIXAXIS Wireless Controller". Sony Computer Entertainment America. 2007-01-08. http://www.us.playstation.com/News/PressReleases/374. 
  58. Thorsen, Tor (January 10, 2007). "CES 07: Sony retracts Sixaxis Emmy claims". CBS. http://www.gamespot.com/articles/ces-07-sony-retracts-sixaxis-emmy-claims/1100-6164037/. 
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