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1 handwiki Sirius Huang -- 1261 2022-11-23 01:33:55

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HandWiki. Pipe and Filter Architecture. Encyclopedia. Available online: https://encyclopedia.pub/entry/36069 (accessed on 23 September 2026).
HandWiki. Pipe and Filter Architecture. Encyclopedia. Available at: https://encyclopedia.pub/entry/36069. Accessed September 23, 2026.
HandWiki. "Pipe and Filter Architecture" Encyclopedia, https://encyclopedia.pub/entry/36069 (accessed September 23, 2026).
HandWiki. (2022, November 23). Pipe and Filter Architecture. In Encyclopedia. https://encyclopedia.pub/entry/36069
HandWiki. "Pipe and Filter Architecture." Encyclopedia. Web. 23 November, 2022.
Pipe and Filter Architecture
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In software engineering, a pipeline consists of a chain of processing elements (processes, threads, coroutines, functions, etc.), arranged so that the output of each element is the input of the next; the name is by analogy to a physical pipeline. Usually some amount of buffering is provided between consecutive elements. The information that flows in these pipelines is often a stream of records, bytes, or bits, and the elements of a pipeline may be called filters; this is also called the pipes and filters design pattern. Connecting elements into a pipeline is analogous to function composition. Narrowly speaking, a pipeline is linear and one-directional, though sometimes the term is applied to more general flows. For example, a primarily one-directional pipeline may have some communication in the other direction, known as a return channel or backchannel, as in the lexer hack, or a pipeline may be fully bi-directional. Flows with one-directional tree and directed acyclic graph topologies behave similarly to (linear) pipelines – the lack of cycles makes them simple – and thus may be loosely referred to as "pipelines".

directed acyclic graph filters design return channel

References

  1. There are exceptions, such as "broken pipe" signals.
  2. "Monadic I/O and UNIX shell programming". http://okmij.org/ftp/Computation/monadic-shell.html
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