O2O (Online to Offline) is a business model that utilizes e-commerce platforms to combine online information with offline products. Consumers can browse product information online, complete payments, and obtain goods or services offline. In recent years, e-commerce platforms have developed rapidly, and increasingly more consumers have become accustomed to purchasing goods or booking services online. For restaurants, collaborating with third-party online platforms and providing group buying services are also common ways to increase sales channels and expand sales. Group buying, also, namely, group purchase or Tuangou in Chinese, refers to a shopping model which consumers with the same needs group together to purchase with discounted prices.
The second stream of research is the factors affecting online group buying. Hsu et al. [19] conducted a survey on members of online group buying platforms in Taiwan and found that the expected value, hedonic value, and social value of online group buying could affect customer loyalty. Chou [20] studied the influence of different countdown time units on consumers’ willingness to participate in group buying with limited time. He argued that using countdowns expressed with a contracted scale (vs. an expanded scale) can increase their willingness. Kozáková [21] studied the impact of reputation and perceived scale, system quality, information quality, and service quality of online group buying websites on customer confidence and satisfaction in Xi’an group buying, finding that reputation and perceived scale were the most important factors. Ou et al. [22] found that customer consistency behavior had a significant positive impact on online group buying willingness, and that perceived risk had a disruptive effect. Chow et al. [23] constructed an inverted U-shaped relationship between the popularity of group buying and consumers’ purchase intention and found that popularity can promote group buying at low levels, while reaching a certain value would have an inhibitory effect on group buying. Hongsuchon and Li [24] explored the impact of consumer privacy concerns on the willingness to group purchase in communities. Hossain and Rahman [25] studied five personality traits that affect group buying in China, among which extroversion, affinity, and responsibility directly affect the group buying behavior of China customers. Klein and Sharma [26] studied the influence of consumers’ decision-making style and consumers’ intervention (the energy spent by consumers in searching and processing commodity-related information) on consumers’ group purchase intention. Xiao [27] used qualitative methods to explore the factors that motivate consumers to participate in online group buying and explanatory structure modeling to develop a context-specific hierarchical motivation model. Many scholars have analyzed the factors that affect group buying intention by constructing utility functions, which also provides a certain theoretical basis for the following model constructed.
The third stream of research related to this article is about O2O supply chain pricing strategies. In the related research of O2O supply chain pricing strategy, most scholars used game theory to build a model and solved the best decision. Lin and Hu [28] reviewed the commonly used game models for supply chain pricing and discussed the maximization of supply chain benefits and coordination mechanism. They believed that the profit maximization of agricultural companies and the consumer-centered research perspective would become the focus of future research. Song et al. [29] summarized the types of dual-channel supply chain considering consumers’ green preference and thought that the influence of politics and media should be considered when studying this issue. Yu and Ren [30] used a Stackelberg game model and a Bertrand game model to formulate the best pricing strategy for each member of the food supply chain from online to offline. Some scholars have studied the pricing strategy of O2O retail supply chain. Considering the dynamic reference quality effect of consumers, Qiu et al. [31] established an O2O retail supply chain model composed of suppliers and retailers, and designed a wholesale price, cost sharing, and two-part tariff contract to coordinate the supply chain. Amrouche et al. [32] studied the O2O competition game model in three scenarios: no service input, full compensation for offline service by retailers, and online service by manufacturers. It was found that the cooperation mechanism of full payment for offline service by retailers and revenue sharing could coordinate the O2O supply chain. Datta et al. [33] discussed the dynamic pricing problem of retailers under the condition of stochastic price and sensitive demand of sales efforts, arguing that O2O retail and sales work can help retailers improve profits and reduce waste.
Some scholars studied the pricing strategy of the catering supply chain, which is also the focus of this part. Zheng and Guo [34] believed that not all restaurants should be encouraged to participate or offer online price discounts. Especially for restaurants with fixed service capacity, it was recommended to participate in online price discounts when the number of loyal offline customers is relatively small. The following year [35], they studied a hybrid game model consisting of Nash games between multiple restaurants and Stackelberg games between these restaurants and third-party websites. Xu et al. [36] explored the different strategies that restaurants and third-party online platforms should adopt when collaborating on retail prices within different ranges. Tong et al. [37] compared the impact of dynamic pricing and static pricing strategies on platform profits, based on more than 2.4 million orders traded on the three platforms in China, and found that dynamic pricing performed better. Niu et al. [38] discussed the cooperation strategy between fast food restaurants and third-party online sales platforms when considering logistics strategies (platform logistics and self-logistics). Zhang et al. [39] studied the impact of price subsidies on product pricing and revenue in a single channel supply chain, as well as the impact of price subsidies and fairness concerns on supply chain revenue in a dual giant supply chain. Guo et al. [40] studied the impact of online ordering and in-store dining strategies on restaurant optimal decision-making and maximum profit; they found that when the unit carbon tax price is relatively high, using this strategy can reduce carbon tax costs. Du et al. [41] discussed four combinations of the pricing strategies (online and offline unified pricing and differential pricing) and delivery modes (self-distribution and platform distribution) of restaurants. By comparing the profits in four scenarios, the restaurant can choose the appropriate strategy. Zhang et al. [42] explored the take-away mode of restaurants and found that only when the income from take-away reaches a certain level can restaurants benefit from it. Webb et al. [43] put forward a priority mixed bundling strategy to solve the problems faced by traditional pricing methods and demonstrated its theoretical feasibility in the meantime. In these studies, few scholars have discussed the pricing and other strategies of group buying in catering.
Through a review of the relevant literature, it was found that although there are many studies on group buying and O2O pricing strategies, few scholars have studied the pricing strategies of CGB and how catering merchants using the O2O model set retail prices and group buying prices when collaborating with third-party online platforms. Therefore, the optimal decisions and maximum profits of restaurants and online platforms under each model are calculated, providing a reference for both parties’ decision-making.
This entry is adapted from the peer-reviewed paper 10.3390/systems11120562