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Wang, S.;  Xu, Y. Knowledge Transfer of Social E-Commerce Platform. Encyclopedia. Available online: https://encyclopedia.pub/entry/38484 (accessed on 11 May 2024).
Wang S,  Xu Y. Knowledge Transfer of Social E-Commerce Platform. Encyclopedia. Available at: https://encyclopedia.pub/entry/38484. Accessed May 11, 2024.
Wang, Shumei, Yaoqun Xu. "Knowledge Transfer of Social E-Commerce Platform" Encyclopedia, https://encyclopedia.pub/entry/38484 (accessed May 11, 2024).
Wang, S., & Xu, Y. (2022, December 10). Knowledge Transfer of Social E-Commerce Platform. In Encyclopedia. https://encyclopedia.pub/entry/38484
Wang, Shumei and Yaoqun Xu. "Knowledge Transfer of Social E-Commerce Platform." Encyclopedia. Web. 10 December, 2022.
Knowledge Transfer of Social E-Commerce Platform
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Social e-commerce is an emerging e-commerce mode in response to the upgrading of consumption, which has become an important engine for the development of the digital economy. Knowledge transfer and sharing play vital roles in improving the competitiveness and the sustainability of social e-commerce platform enterprises.

knowledge transfer complex network evolutionary game strategy imitation preference social e-commerce

1. Social E-Commerce

Traditional e-commerce adopts a centralized operation mode, where e-commerce platforms uniformly recommend content to consumers. In the centralized operation mode, registered businesses need to pay a high registration fee to the e-commerce platform, and high consumer costs have become the biggest bottleneck for the development of traditional e-commerce [1]. With the development of social networks and social media, social networks and social media have gradually become the expansion pathways for e-commerce [2][3]. Social elements, such as attention, sharing, communication, discussion and interaction, presented in e-commerce can effectively improve consumers’ shopping experiences and intentions, and promote consumption upgrading. Online shopping and social networks are deemed to be the main sources of social e-commerce [4]. In addition, Web 2.0 is believed to be the technical basis for making social e-commerce a reality [5][6]. Different from traditional centralized e-commerce, social e-commerce runs with the operation mode of e-commerce combined with social networks. Consequently, social e-commerce has characteristics of decentralization, where the content distribution is realized by consumers through social networks. Through dominant interaction with the ways of social media, distribution, and live broadcasting, social e-commerce allows stakeholders to participate in the process of commodity trading, and can effectively realize matching among brand owners, suppliers, distributors and consumers, thereby achieving the purpose of value co-creation [7]. Social e-commerce provides a potential scheme for reducing consumers’ cost, and, hence, is an important development direction for the e-commerce industry of the future.
Social e-commerce attaches importance to social operations. It can make full use of content output to attract new customers, improve customers’ engagement, and reduce the cost in customer acquisition, thereby increasing sales, realizing brand communication, and enabling customers to gain benefits. Social e-commerce can share and recommend products on social e-commerce platforms, by means of groups, distribution, communities and applets, so as to achieve rapid growth in customer flow and help merchants gather enough customers [8]. In addition, social e-commerce can also share and recommend products through live streaming, so as to speed up the buying decision and improve buying efficiency [9]. Further, social e-commerce platforms have evolved into different types through social operations in order to increase customer traffic, engagement and retention. For example, Diao et al. [10] argued that social e-commerce platforms can be divided into four categories, that is, e-commerce-oriented social e-commerce, interest-oriented social e-commerce, social networking-oriented social e-commerce and group buying-oriented social e-commerce. There are also membership-based social commerce platforms (Aikucun and Yunji), content-based social commerce platforms (Xiaohongshu and TikTok), group buying-based social commerce platforms (Pinduoduo and Jingxi), and community-based social commerce platforms (Suxiaotuan and Linlinyi) in China.

2. Value Co-Creation and Value Network

Additive and Zott [11] proposed that novelty, lock-in, complementarity and efficiency are the main driving factors of value creation. The driving factors of value creation have important impacts on the business mode of enterprises [12]. Geissdoerfer et al. [13] argued that a good business mode needs to incorporate many stakeholders into the sustainable value creation process to effectively enhance competitiveness. Value co-creation is the concept proposed by Vargo and Lusch [14] on the basis of the traditional value creation theory. In theories of value co-creation, value co-creation, based on service dominant logic [15], holds that consumers and service providers create value together. Guo et al. [9] studied the influence of live streaming characteristics of social e-commerce on value co-creation and consumers’ purchase intentions, and believed that interactivity, authenticity and entertainment of live streaming had significant impacts on value co-creation.
With evolution of decentralized social e-commerce, the participants of value co-creation in the social e-commerce are more and more diversified, including social e-commerce platforms, brand owners, distributors, consumers and so on. Different participants have distinct characteristics and interest orientations, and their interactions can present diversified value creation activities and form a complex value network [16]. The value network can connect the individual needs of consumers and the internal system of enterprises. Participants create value through cooperation and competition, and can effectively improve competitive advantage. Ricciotti [17] pointed out that the value network is an extension of the linear value chain theory. In the era of Internet, cross-border integration and social consumption, the value network is more suitable for enterprises’ value creation and conducive to the collaborative development of multiple participants. The value network can be characterized by network size, relationship strength and member heterogeneity [18]. The network size refers to the number of participants in the value network. The relationship strength refers to the connection strength of the participants in the value network, and higher relationship strength is characterized by frequent interaction and information exchange. The membership heterogeneity refers to the differentiation level of participants in the value network. Based on the value network theory, Qiao et al. [8] proposed five modes of evolution for value co-creation in social e-commerce, namely, dual co-creation mode, hub branch mode, network branch mode, multilateral collaboration mode, and multilateral symbiosis mode. For example, in the multilateral symbiosis mode, social e-commerce platform enterprises can cultivate stable and mutually beneficial symbiosis for many participants, and form a value network with a large scale, strong relationship strength and high heterogeneity of members, so as to achieve the purpose of effectively deploying sustainable business ecology.

3. Knowledge Transfer

Knowledge transfer plays an important role in promoting both intra-organizational learning and inter-organizational learning [19][20]. Knowledge can be divided into explicit knowledge and tacit knowledge [21]. Explicit knowledge is knowledge that is easy to encode and share, while tacit knowledge is unstructured knowledge that is difficult to describe and transfer with language, and which is embodied in behavior, convention, experience, skills and perception. Nonaka’s SECI model [22] shows that improvements of knowledge and innovation ability are generated by the mutual transformation of tacit knowledge and explicit knowledge.
In the process of improving the competitiveness of the social e-commerce platform enterprise, the social e-commerce platform enterprise’s operation team needs to apply a lot of knowledge and skills in the operation, which involve killer content, gamification marketing strategy, personalized website content, brand culture infiltration, live telepresence, crowd sourcing and so on. Skilled application of the above knowledge and skills in the operation plays an important role in promoting the competitiveness of the social e-commerce platform enterprise. The key knowledge and skills, in more detail, are the following: (1) Killer content provides the most attractive features of goods or services and has a unique value in motivating consumers, and can enhance consumers’ brand loyalty and purchasing ability [23]. Killer content can effectively promote social interaction, and its spread on initial social e-commerce platforms can rapidly drive market growth [23]; (2) Gamification marketing strategy for social e-commerce is highly applicable to the mobile phone service environment, and can effectively enhance enjoyment, improve mobile phone user engagement and retention, and accelerate repurchase [24]; (3) High-quality information content [25], personalized website content for customers’ preferences [26], and both friendliness and ease of use of websites [27] all contribute to improving customers’ trust in products. Furthermore, timely response service to customers’ needs can win customers’ trust by resolving disputes and disambiguation [28]; (4) Penetrating brand culture into consumers and enabling consumers to obtain brand emotional experience value can effectively improve brand loyalty [29]; (5) Telepresence and social presence generated by live streaming enable consumers to immerse themselves in a virtual world similar to the offline consumption environment, thereby reducing the uncertainty of consumers and the psychological distance between them and merchants, and, thus, enhancing consumers’ trust [30][31][32][33][34]; (6) Crowd-sourcing leverages the potential of users in social networks to generate new ideas and advertisements, create added value at a small cost and even at no cost, and improve efficiency by understanding customer needs, identifying potential customers, and building loyalty [35]. Furthermore, the social e-commerce platform enterprise’s operation team can improve the competitiveness of the social e-commerce platform enterprise by collaboratively creating consumers’ demand and promoting shopping social attributes. For example, the social e-commerce platform enterprise’s operation team can create consumers’ demand through collaborative live streaming and distribution [36]. The Pinduoduo platform encourages participants of the platform by coordinating different marketing strategies (such as low-price marketing strategy + social marketing strategy or gamification marketing strategy + brand channel marketing strategy) [37]. Knowledge transfer plays a key role in promoting organizational learning, aggregating employees’ personal knowledge into organizational knowledge, and establishing and enhancing organizational competitive advantages [19]. Therefore, the social e-commerce platform enterprise’s operation team needs to effectively share and transfer knowledge and skills related to the operation within the organization, so as to improve the competitiveness of the social e-commerce platform enterprise in the industry, and lay the foundation for realizing cross-organizational value co-creation.
Cross-organizational value co-creation in the social e-commerce is realized through the interaction between the social e-commerce platform enterprise and multiple participants, such as commodity suppliers, brand owners, distributors and consumers. Knowledge is the basis of value co-creation [38], and value co-creation is an interactive process of establishing service experience through knowledge sharing and communication [39]. From this viewpoint, the process of cross-organizational value co-creation in social e-commerce reflects cross-organizational sharing and transfer of knowledge. Omotayo et al. [20] argued that knowledge sharing can be regarded as the interaction between people that require exchange of experience and skills, and it is an activity or process used to transfer knowledge among people, communities or organizations. Essentially, the purpose of knowledge sharing is to realize knowledge transfer. Knowledge transfer is indispensable in the process of value co-creation, and is a key condition for effective collaboration among participants of a value network [40]. The value network is the carrier to realize value co-creation, while social interaction is the effective way to realize the value co-creation. In the value network, knowledge transfer refers to the process of sharing knowledge between participants through continuous interaction [41]. Interaction between enterprises and customers can promote information exchange and the sharing and transfer of knowledge [42], while social e-commerce can promote the socialization of participants through interpersonal communication on social networks [43], which helps participants acquire skills, share knowledge and integrate opinions through social interaction [44].
Obviously, in order to improve competitiveness, the social e-commerce platform enterprise should pay attention not only to intra-organizational operation knowledge transfer, but also to cross-organizational knowledge sharing for value co-creation. In the social e-commerce platform enterprise, the operation serves to realize value co-creation. What is more, intra-organizational operational knowledge transfer of the social e-commerce platform enterprise is conducive to not only improving competitive advantage in the industry, but also to realize cross-organizational value co-creation, increasing the scale of the value network and relationship strength, and effectively laying out sustainable business ecology [8].

4. Complex Network-Based Evolutionary Game

Evolutionary game is an important theory for the study of knowledge transfer, and mainly reflects the knowledge transfer behavior of decision makers, through stability analysis of duplicated dynamic equations [45][46]. Since complex networks can better reflect topological statistical characteristics and complex relationships of real network systems [45][47][48][49][50][51], the study of the knowledge transfer behavior of the complex network-based evolutionary game, combining complex networks and evolutionary game, has attracted extensive attention from researchers. At present, complex network-based evolutionary games are applied to the research of intra-organizational or inter-organizational knowledge transfer behavior, such as knowledge transfer of R&D projects [50][51], knowledge transfer of industry–university–research cooperation innovation networks [49], and knowledge transfer omong manufacturing R&D teams [45]. Bounded rationality holds that incomplete decision-making information, inconsistent preferences and inconsistent cognitive ability of decision makers lead to decision makers being unable to make fully rational decisions when facing complex problems [52]. Bounded rationality changes the decision-making benchmark of the game, and finally changes the decision-making behavior of the players, so has been paid more attention in research. With in-depth research on bounded rationality, there have been related reports on the knowledge transfer behavior of the complex network-based evolutionary games, from the perspective of bounded rationality [50][51][53]. For example, Wang et al. [50] and Huang et al. [51] respectively studied the influence of bounded rationality of reciprocity and reputation on knowledge transfer behavior in the complex network-based evolutionary games, and found that bounded rationality of reciprocity and reputation could significantly affect knowledge transfer behavior. Strategy imitation is an important mechanism in strategy selection of the complex network-based evolutionary games. At present, a variety of strategy imitation rules are proposed, such as the natural selection rule, based on the Moran process [54][55], the deterministic imitation optimal rule [56], the stochastic imitation winner rule [57], and the paired comparison learning rule [58]. Obviously, strategy imitation preference can change the benchmark for decision makers to select game strategies, and can have an impact on the knowledge transfer behavior of the complex network-based evolutionary games. At the same time, there is also a widespread preference to imitate the strategies of well-performing individuals in the real world of enterprises and organizations. Strategy imitation preference has both theoretical support and a realistic basis, so it is necessary to study the influence of strategy imitation preference on knowledge transfer behavior by combining it with the complex network-based evolutionary game. However, there is no research on strategy imitation preference.

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