Title |
Author |
Year |
Remarks |
Accelerando |
Charles Stross |
2005 |
A collection of related short stories, assembled as a novel, chronicling the life of a man and his daughter both pre and post-singularity. |
The Algebraist |
Iain M. Banks |
2004 |
Posits a religion according to which 'The Truth' is that our universe is virtual. |
Amnesia Moon |
Jonathan Lethem |
1995 |
On a road trip, two characters set out from a post-apocalypse Wyoming town and encounter a succession of alternate realities, including one shrouded in opaque green fog, another luck-based political system, and it is suggested that these divergent alternate realities emerged to obstruct an alien invasion of Earth. Homage to Philip K. Dick.[1] |
Ant Farm: God and His Computer Simulation |
CJ Choi |
2017 |
A coming of age story introducing God as a teenage programmer, who creates Earth within a pre-made Universe simulation and unsuccessfully attempts to guide its progress from genesis and beyond. |
Breakfast of Champions |
Kurt Vonnegut Jr. |
1973 |
Kilgore Trout, an amateur science fiction writer, writes a story that mocks individualism by suggesting that there is only one human man and one God, and the rest of humanity are robots, made to test the man's reactions; hence, a kind of simulated reality. |
Chronic City |
Jonathan Lethem |
2009 |
Several strands relating to virtual reality games and virtual objects, but then events in the "real world" lead the reader to conclude that the "real world" is a simulated reality which is accreting errors and anomalies. |
"The Cookie Monster" |
Vernor Vinge |
2004 |
The characters come to doubt their own reality. This story was reprinted in several anthology collections, won the 2004 Hugo Award for Best Novella and was nominated for the 2005 Nebula Award for Best Novella.[2] One reviewer rated the story "A+" and praised "the central mysteries which Vinge so very skillfully unwraps for you over the course of the story itself."[3] |
The Cosmic Puppets |
Philip K. Dick |
1957 |
A man goes to visit the town in which he spent his early childhood, only to find that he does not recognize anything or anyone. Even basic things such as street names are different. Eventually he discovers that the town and all of the people in it are being subjected to an illusion created by the fight between two cosmic beings. |
Count Zero |
William Gibson |
1986 |
The first sequel of Gibson's Neuromancer, the novel continues themes around cyberspace and introduces a computerized device called an Aleph which contains an advanced version of cyberspace that appears as a simulated reality to those that "jack" into it, as well as to digital entities that reside within it. |
Darwinia |
Robert Charles Wilson |
1998 |
By the end of the story it is revealed that whatever happens in the story is really beyond the End of Time and that the Universe, the Earth and all of the consciousness that ever existed are really being preserved in a computer-like simulation known as the Archive. |
Dead Romance |
Lawrence Miles |
1999/2004 |
Part of the Virgin New Adventures series of Doctor Who spin-off fiction, but mostly disconnected from the rest of the series. The novel is set on a version of 1970s Earth within a "bottle universe," invaded by powerful beings from the greater universe beyond. It is suggested that these beings are fleeing their own invaders and that their universe is merely a bottle within a yet greater cosmos. |
Diaspora |
Greg Egan |
1997 |
A novel set in 2975 CE in which humanity has divided into distinct groups, one of which are the citizens. The citizens are intelligences that exist as disembodied computer software running entirely within simulated reality-based communities. |
A Dream of Wessex |
Christopher Priest |
1977 |
Released in the United States under the title The Perfect Lover. A team of specialists undergoes a sort of computer-monitored group hypnosis to create an alternate England, hoping to improve their dystopian world, but their utopia is endangered by one member with foul emotions and megalomaniacal ideas. |
The Dueling Machine |
Ben Bova |
1969 |
Dueling as a means of settling disputes has been revived by the invention of the dueling machine, which allows two adversaries to have at each other in the imaginary world of their choosing, with no danger to either other than humiliation and the loss of the point in dispute—until the Kerak Worlds found a way to kill with the machine. |
"The Electric Ant" |
Philip K. Dick |
1969 |
A man awakes from a vehicular crash, and is transferred to a special treatment facility after being informed that he is a biological robot. He finds that his subjective reality is controlled by a punch tape reel in his chest panel, which he begins to manipulate in an effort to control the world that he experiences. |
Electric Forest |
Tanith Lee |
1979 |
A woman who is so ugly that she is an outcast on her colony planet of genetically engineered perfection agrees to put herself in a container from which she will have full control of and the illusion of independence in the cloned body of a beautiful, wealthy, and intelligent woman. |
Epic |
Conor Kostick |
2004 |
The inhabitants of a whole world play in a virtual world for their real income and status. |
Eternity |
Greg Bear |
1988 |
In particular, his introduction of the Taylor algorithms as a means of determining the simulated nature of an artificial environment. |
Eye in the Sky |
Philip K. Dick |
1957 |
After a nuclear accident, seven victims successively pass a range of solipsist personalised alternate universes, including a geocentric, magic-based universe and a hardline marxist caricature of the contemporary United States . Tom Shippey wrote that it might be "a private fantasy world, watched over by a Vast Active Living Intelligence System."[4] |
Feersum Endjinn |
Iain M. Banks |
1994 |
Describes a version of Earth with very extensive virtual reality capabilities. |
Flow My Tears, the Policeman Said |
Philip K. Dick |
1974 |
A famous, wealthy entertainer wakes up one morning in a cheap hotel, only to discover that no one knows who he is and that there is not even a record of his existence. |
Forever Free |
Joe Haldeman |
1999 |
|
Get Real: A Philosophical Adventure in Virtual Reality |
Philip Zhai |
1998 |
A philosophical speculation on the ontological status of the extreme form of virtual reality that combines with teleoperation, in comparison with what we perceive as the "actual" or "physical" reality. An array of thought experiments is constructed for the purpose of philosophical investigations. |
The Girl Who Was Plugged In |
James Tiptree Jr. |
1974 |
|
Glasshouse |
Charles Stross |
2006 |
The Hitchhiker's Guide to the Galaxy |
Douglas Adams |
1979–2009 |
Earth was designed by an alien supercomputer called Deep Thought to find the Ultimate Question to the Ultimate Answer of Life, the Universe, and Everything (the Ultimate Answer already established as 42), using organic life as part of its operational matrix. However, early on in the first book Earth was destroyed just before the critical moment of read-out, leading to the events of the rest of the series. Later, part of the action takes place in a synthetic universe. |
Idlewild |
Nick Sagan |
2003 |
This novel contains a simulated school inside a simulated world. |
Illusions |
Richard Bach |
1977 |
A pilot on the Midwest summer barnstorming circuit meets a messiah who shows him that the world is merely "like a movie" designed by "the Master" to entertain and enlighten humanity. |
"The Immortals"[5] |
David Duncan |
1960 |
Two scientists use a computer to predict the consequences on society of a new drug that one of them invented. |
The Joy Makers |
James Edwin Gunn |
1961 |
A new philosophy known as "Hedonism", which makes joy the greatest human need, ultimately results in an advanced A.I. projecting each person's ultimate fantasy directly into their brains while their comatose bodies are cared for inside of locked "wombs". |
Killobyte |
Piers Anthony |
1993 |
Killobyte is a "second generation" virtual reality game that puts players into a three-dimensional, fully sensory environment. |
Life Is a Dream |
Pedro Calderón de la Barca |
1635 |
|
Loop |
Koji Suzuki |
1998 |
|
The Man in the High Castle |
Philip K. Dick |
1962 |
Initially, it appears that Nazi Germany and the Japanese Empire won the Second World War in an alternate, occupied United States. However, the I Ching divination tool discloses this as an apparent illusion. |
A Maze of Death |
Philip K. Dick |
1970 |
A group of people from different ways of life are assigned to colonize a planet using a vehicle that is one-way, making them unable to leave. Many confusing events take place. Eventually everyone wakes up and discovers that it was a virtual reality program. The passengers of a broken spaceship are in an orbit of an alien gas giant and they are doomed to remain until they die. To keep away boredom and despair they create virtual reality programs in which they are living real lives. The book ends with the restart of the previous program. |
The Metamorphosis of Prime Intellect |
Roger Williams |
1994 |
|
The Mirage |
Matt Ruff |
2012 |
A world where the Middle East is the centre of capitalism and democracy and the United States is home to sectarian and terrorist violence. Most of the history of the world is told throughout the book through excerpts from a website called The Library of Alexandria, the world's version of Wikipedia. It is eventually revealed that the timeline is an illusion created by a Djinn. |
Mona Lisa Overdrive |
William Gibson |
1988 |
The second sequel to Gibson's Neuromancer, featuring further exploration of the influence of cyberspace in the future. |
Moongazer |
Marianne Mancusi |
2007 |
A post-apocalyptic underground society pacifies its citizens by plugging them into a simulated version of New York City before the war, meanwhile telling the people that they are actually traveling to an alternate reality where they can escape their constricted lives. |
Neuromancer |
William Gibson |
1984 |
In this future, cyberspace has taken on the attributes of virtual reality. |
Old Twentieth |
Joe Haldeman |
2005 |
A group of immortal humans sets off on a thousand-year voyage to explore an Earth-type planet. To amuse themselves, they use virtual reality to take trips to the twentieth century; but when the trips start to go wrong, a virtual reality engineer discovers that the simulated world is ruled by a self-aware computer...who may be running a more complex simulation than they can ever imagine. |
Omnitopia Dawn |
Diane Duane |
2010 |
Features a MMOG called Omnitopia that contains multiple player-built worlds that can compete for popularity, earning real-world money. |
Otherland |
Tad Williams |
1998 |
|
The Penultimate Truth |
Philip K. Dick |
1964 |
A group of people living in underground tanks during a nuclear war decide that they have to brave the irradiated, dangerous surface in order to get an artificial organ for an irreplaceable member of their community, only to discover that everything that they have been led to believe is a lie. |
Permutation City |
Greg Egan |
1994 |
|
Phase Space |
Stephen Baxter |
2003 |
Includes several short stories pertaining to simulated realities, particularly in reference to their solving of the Fermi paradox. Most notably the framing story "Touching Centauri," but also "Poyekhali 3201," "Glass Earth, Inc." "Tracks" and "The Barrier," which explores the zoo hypothesis. |
"Princess Ineffabelle" |
Stanisław Lem |
1965 |
A story-dream "The Wedding Night of Princess Ineffabelle" from the story-in-a-story "The tale of Zipperupus, king of the Partheginians, the Deutons, and the Profligoths" from the short story "The Tale of the Three Story Telling Machines" from The Cyberiad. |
"Professor Corcoran" (alternatively: "Further Reminiscences of Ijon Tichy I") |
Stanisław Lem |
1961 |
A short story about a professor, who created a set of AIs inside boxes. Each of the AIs inside each box lives inside an ilusionary world, all their feelings and future being dictated by the professor. The professor bitterly comments that he often dreams that he is also inside a box in someone else's lab. Published in Star Diaries ("Memoirs of a space traveler: further reminiscences of Ijon Tichy"). |
The Reality Bug |
D. J. MacHale |
2003 |
Is set on a world destroyed by simulated reality. |
Reality Crash |
Lou Grantt, Cyd Ropp |
2008 |
A programmer in a post-apocalyptic future in England is used to living his life across a variety of virtual reality channels, but thinks his real life is not that bad. One day he hits his head at work and starts seeing a version of reality where everyone is dirty and underfed, where the restaurants serve goo and where even a baptism is not what it first appears to be. |
Realtime Interrupt |
James P. Hogan |
1995 |
Is set in the near future, a cyber reality with its creator trapped inside. |
REAMDE |
Neal Stephenson |
2011 |
Though not set within a simulated reality, the novel stars the creator of a hugely popular massively multiplayer online role-playing game and discusses many of the behind-the-scenes operations in its creation and success. |
The Remnants series |
K. A. Applegate |
2001 |
Set on a ship that creates virtual landscapes |
The Restoration Game |
Ken MacLeod |
2010 |
A mysterious anomaly leads to the revelation that the characters are living in a simulated world, which is in turn embedded within another simulated world. |
"The Seventh Sally" |
Stanisław Lem |
1965 |
"The Seventh Sally or How Trurl's Own Perfection Led to No Good", from The Cyberiad |
Simulacron-3 |
Daniel F. Galouye |
1964 |
Also published as Counterfeit World. Adapted as a TV miniseries World on a Wire (1973) and as the film The Thirteenth Floor (1999). |
Snow Crash |
Neal Stephenson |
1992 |
Romanticizing the perilous world of some young hackers, the novel discusses the history and nature of language and virtual reality, among many other topics. |
The Song of Synth |
Seb Doubinsky |
2015 |
Markus, a former hacker on restricted parole, begins to take the largely untested psychedelic drug called Synth because his life and past are so miserable. Synth creates simulated and augmented reality in the brain that is totally indistinguishable from real life. At first Synth enables Markus to endure his misery by creating false realities for him, but then it begins to synthesize reality even when he does not take the drug. |
Sophie's World |
Jostein Gaarder |
1991 |
|
Surface Detail |
Iain M. Banks |
2010 |
In which a civilization uses computer simulation and mind uploading to create and populate artificial Hells. |
"They" |
Robert A. Heinlein |
1941 |
A short story that focuses on a man who believes the universe was created in order to deceive him. |
The Three Stigmata of Palmer Eldritch |
Philip K. Dick |
1965 |
In this future, alternate states of consciousness are mediated by widespread and legal use of hallucinogens. |
Time Out of Joint |
Philip K. Dick |
1959 |
Ragle Gumm is trapped within an artificial reality that resembles small town America in the late fifties. It is disclosed to be a strategic simulation run by a Terran government at war with its separatist lunar colony in 1998. |
"The Trouble with Bubbles" |
Philip K. Dick |
1953 |
In an era where scientific exploration has proven the solar system to be devoid of extraterrestrial life and robots take care of most work, humans pass time by building miniature simulated universes called Worldcraft Bubbles. |
"The Tunnel under the World" |
Frederik Pohl |
1955 |
A person accidentally finds out that he lives the day of June 15 over and over again. It turns out that a ruthless advertising executive took over the whole ruins of a city that perished in an explosion of a chemical and rebuilt them, together with people, in miniature for testing high-pressure advertising campaigns. |
Ubik |
Philip K. Dick |
1969 |
Several former corporate employees are killed but their consciousnesses remain sentient, albeit decaying, in a simulated shared hallucinatory experience. |
Utopia |
Lincoln Child |
2002 |
Set in a futuristic amusement park called Utopia that relies heavily on holographics and robotics. |
Valis |
Philip K. Dick |
1981 |
In this departure, it is our own world that is stated to be a hallucinatory overlay, produced from a gnostic demiurge that is malignant-although it may also be a visual and auditory hallucination produced by authorial schizophrenia |
"The Veldt" |
Ray Bradbury |
1951 |
A short story from The Illustrated Man, this grim tale describes two children who prefer their simulated-reality nursery to their parents. |
Vurt |
Jeff Noon |
1993 |
In a future Manchester, England, people live for Vurt--a drug-like feather which produces perfectly lifelike illusions. The function of the feathers varies according to their colors. |
World of Tiers |
Philip José Farmer |
1965 -1993 |
A group of novels based on the premise of travel to alternate pocket universes containing modified man-made worlds. In the series, it is eventually revealed that our existence is also based in a pocket universe whose extent reaches only part of the way to Alpha Centauri. |
Pollen |
Jeff Noon |
1995 |
|
Automated Alice |
Jeff Noon |
1996 |
|
The Wonderland Gambit series |
Jack L. Chalker |
1995-1997 |
A trilogy that pays homage to Alice's Adventures in Wonderland. |
"You're Another" |
Damon Knight |
1955 |
This short story about a character who finds himself in a bizarre, perhaps movie-based reality was frequently reprinted, and was translated into French as "En Scène!".[6] |
"Crystal Nights" |
Greg Egan |
1992 |
This short story is a tale of a group of scientists that create a simulation of a world to explore evolution and societal development. Eventually they reveal themselves to the inhabitants and are treated as gods, but then their creations realize that there is more than meets the eye and plot their escape. |