Construction Waste Recycling: Comparison
Please note this is a comparison between Version 2 by Vivi Li and Version 1 by Ying Sun.

Construction waste is an issue that has attracted increasing worldwide attention recently. With the rapid development of socioeconomic and urbanization in China, the building industry has emerged as a pillar of the national economy. In particular, a large number of raw materials are used and massive construction waste is generated along a gradient of increasing urbanization, resulting in environmental pollution and scarcity of nature resource. At present, construction waste recycling has been proven to be the most effective method of managing construction trash. 

  • construction waste recycling
  • sustainability incentives
  • multi-agent stochastic game model

1. Introduction

Construction waste is an issue that has attracted increasing worldwide attention recently. With the rapid development of socioeconomic and urbanization in China, the building industry has emerged as a pillar of the national economy. In particular, a large number of raw materials are used and massive construction waste is generated along a gradient of increasing urbanization, resulting in environmental pollution and scarcity of nature resource [1,2][1][2]. According to a study published by the Chinese Academy of Engineering, construction waste increased by 15.4% per year from 1990 to 2000, and by 16.2% per year from 2000 to 2013 [1,3][1][3]. Because of limited technology, e.g., a lack of professional construction waste recycling enterprises, and a lack of unified technical standards, China’s construction waste resource rate is less than 10%, which is far below the developed countries [1,3][1][3]. Furthermore, to the best of ouresearchers' knowledge, the traditional disposal methods of construction waste in many countries in China are landfill and open-air stacking, which not only cause secondary pollution to soil, groundwater, rivers, and air, but also continuously occupy valuable land resources. To that end, representatives from the Chongqing Technology Evaluation and Transfer Service Center of the Chongqing Academy of Science and Technology suggested that the government should do everything possible to supervise construction waste recycling and ensure that it meets the requirements of construction sustainability development [2,4][2][4].
At present, construction waste recycling has been proven to be the most effective method of managing construction trash. In the meantime, many existing works [5,6,7,8,9][5][6][7][8][9] have already investigated its positive social, environmental, and sustainable influences and pointed out that many factors, such as positive government agency supervision, or waste recyclers implement waste recycling, can influence construction waste recycling. Huang et al. [7] pointed out that government takes a decisive role in directing and promoting construction waste recycling in China. Furthermore, Bakshan et al. [10] used Bayesian network analysis to investigate the causal behavioral determinants of practice improvement in construction waste management, and they concluded that proper supervision is critical in construction waste recycling systems. Lately, Fu et al. [11] further investigated the influence of the government’s supervision for waste recycling enterprises. Tam et al. [12] emphasized that the government’s incentives can encourage construction waste producers and waste recyclers to actively recycle construction waste. However, these studies almost discussed construction waste recycling from the standpoint of an interview and questionnaire survey, and there are no existing studies that focus on how different factors influence the behavior between government and recycling enterprises.
To address the above mentioned issues, Ma et al. [1] introduced a dynamic evolutionary game theory into the construction management system and investigated the effects of government incentive policies on the evolution process. The experiments show that: (1) government subsidies for waste enterprises are critical for construction waste recycling; (2) government subsidies for waste recyclers are not always necessary since the behavior of waste recyclers is influenced by the waste producers. Furthermore, increasing the landfill cost will encourage cooperation when the government does not provide a subsidy. In contrast, Long et al. [13] investigated the evolutionary game theory between construction waste producers and construction waste recyclers in the context of the government’s reward-penalty mechanism. However, it focuses primarily on the dynamic evolution process between different enterprises with and without government incentives, ignoring how the government influences the behavior of construction waste producers and waste recyclers during the evolution process. To this end, Su [2] stated that recycling construction waste is extremely beneficial for reducing environmental pollution and conserving resources, and the three-party evolutionary game theory is investigated, which included government agencies, construction waste producers, and construction waste recyclers. In particular, it was discovered that the government plays different roles during different construction waste recycling periods. Du et al. [14] presented a theoretical evolutionary game theory framework to analyze the behavior of governments, construction contractors, and the public. It first investigated the impact of various factors on stakeholders’ decision-making and discovered that incentives and penalties can reduce the illegal dumping of construction waste. To that end, this paperntry mainly investigated what is the best choice for penalties and incentives selection.

2. CThree-Party Evonstruction Waste Recycling and Managementlutionary Game Framework

The government agencies, waste recyclers, and waste producers are members of the construction waste recycling system. In this system, the government agency aims to increase the proportion of implementing construction waste recycling to realize and promote construction sustainability development. As for waste recyclers and producers, they try to maximize their interests. It is worth noting that if waste producers do not implement construction waste recycling, the construction waste will increase, which will further pollute the environment and lead to higher environmental management costs. Therefore, strategies from waste recyclers and producers play an essential role for the environment and eco-system, the more these two enterprises adopt waste recycling, the less pollution led by construction waste. Following Ref. [2], this work first introduces a more precise multi-agent evolutionary model by introducing environmental benefits and penalties for waste recyclers and producers, respectively. In particular, it is assumed that government is more prone to support waste recyclers than waste producers. Then the evolution behavior of three participants is analyzed during the procedure of construction waste recycling through the evolutionary game framework. The three-party game tree of government agencies, waste recyclers, and waste producers is shown in Figure 1.

Figure 1. The three-party game tree of government agencies, waste recyclers, and waste producers

Based on Figure 1, the following replicator dynamics equation is given:

$$F(x)=x(1-x)\left[y z\left(-G_{1}-F_1-F_2\right)-y S_{j}-z S_{s}+\left(G+G_{1}+F_1+F_2-C_{g}\right)\right]$$

$$F(y)=y(1-y)\left\{-x z S_j+x S_{j}+z\left[(1-\lambda) R-\left(C-\eta C_{1}\right)-P_{j}+\Delta C_{j}\right]+x z F_1-\Delta C_{j}\right\} $$

$$F(z)=z(1-z)\left[x\left(S_{s}+F_2\right)+y\left(\lambda R+C_{0}\right)-C_{0}-\eta C_{1}\right] $$

In addition, it is obvious that 1-x, 1-y, and 1-z are non-negative, so they will not influence the results of the evolution analysis. Next, the replicator dynamic formulas of government agencies, waste recyclers, and waste producers can be rewritten as:

$$F(x)=dx / dt = x\left[y z\left(-G_{1}-F_1-F_2\right)-y S_{j}-z S_{s}+\left(G+G_{1}+F_1+F_2-C_{g}\right)\right]$$

$$F(y)=dy / dt = y\left\{-x z S_j+x S_{j}+z\left[(1-\lambda) R-\left(C-\eta C_{1}\right)-P_{j}+\Delta C_{j}\right]+x z F_1-\Delta C_{j}\right\} $$

$$F(z)=dz / dt = z\left[x\left(S_{s}+F_2\right)+y\left(\lambda R+C_{0}\right)-C_{0}-\eta C_{1}\right] $$

3. Stochastic Evolutionary Game Framework

To the best of researchers' knowledge, there exist high uncertainty in the game among the government agencies, waste recyclers, and waste producers because of the complexity of the external environment. To this end, the different participants will have different strategic selections because of their profits. In particular, there always exists random noise in the replicator dynamics formula, leading to bad performance for the deterministic evolutionary game framework, since the existing uncertainty around different participants. Therefore, it is necessary to take random noise into account in the tripartite game model. To further improve the previous deterministic game model, in this entry, the replicator dynamic formula is combined with Gaussian white noise, which results in the multi-agent stochastic evolutionary game framework, as follows:

$$dx(t)= \left[y z\left(-G_{1}-F_1-F_2\right)-y S_{j}-z S_{s}+\left(G+G_{1}+F_1+F_2-C_{g}\right)\right]x(t)dt +\delta x(t)d\omega(t) $$

$$dy(t) = \left\{-x z S_j+x S_{j}+z\left[(1-\lambda) R-\left(C-\eta C_{1}\right)-P_{j}+\Delta C_{j}\right]+x z F_1-\Delta C_{j}\right\}y(t)dt+\delta y(t)d\omega(t) $$

$$dz(t) = \left[x\left(S_{s}+F_2\right)+y\left(\lambda R+C_{0}\right)-C_{0}-\eta C_{1}\right]z(t)dt+\delta z(t)d\omega(t) $$

4. The Effect of Noise Intensity

Figure 2 shows the results that how noise intensity affects the trajectory of the evolutionary game model. It can be observed that the uncertainty will bring random disturbance into the evolution process and then affect the evolution process. In addition, it also can be seen that the higher the noise intensity is, the more fluctuation exists in the evolutionary trajectories. This means the uncertainty can affect the strategy choice of the government agencies, waste recyclers, and waste producers.

Figure 2. Multi-agent dynamic evolutionary trajectories under different noise intensities

5. Conclusions

In recent years, with the rapid development of the economy and the acceleration of urbanization, construction and demolition waste (C&D) has increased dramatically recent years, accounting for 30–40% of city waste in China and more than 40% of all municipal waste in Europe [7,8,9]. However, the recycling of C&D waste is not optimistic. According to the National Bureau of Statistics of China, 1.3 billion tonnes of construction waste were produced in China in 2017, which is five times the total quantity of residential waste produced in the same year [3]. According to Ma et al. [1], 80% of the construction waste can be recycled. However, the construction waste recycling rate in China is less than 10%, which is much lower compared with 94% for the Netherland and 95% for Japan. A large gap is observed between China and developed countries in the construction waste recycling industry. In other words, construction waste recycling and management have received considerable attention from scholars both at home and abroad. Duan et al. [17] and Yang et al. [18] said that the traditional method of processing construction waste is landfill and 84% of the construction waste is landfilled in recent years in Shengzhen City, China. However, there is insufficient capacity in this area to landfill construction waste. As a result, construction waste recycling and resourcing have become a national primary objective for improving environmental effects, and the question about how to process construction waste effectively and rationally has become an urgent one. Lately, Kabirifar et al. [19] presented a framework to assess the effectiveness of construction and demolition waste management (CDWM) using construction and demolition waste stakeholders’ attitudes (CDWSA), CDWM within project life cycles (CDWPLC), which pointed out that CDWAS was the most effective factor in CDWM and CDWPLC was the least effective factor in CDWN. Finally, it was stated that the most effective CDWM strategies were recycle, reuse, and reduce. Furthermore, motivated by sustainability concepts, Ghafourian et al. [20] investigated the sustainable construction and demolition waste management (SCDWM) by introducing sustainability dimensions in CDWM, which further analyzed the impacts of factors that contribute to sustainability aspects of CDWM on waste management hierarchy, such as reduce, reuse, recycle, and disposal strategies.

Facilitating the implementation of construction waste recycling is the primary basis to realize construction sustainability and it has a great practical significance for the quality improvement of construction waste recycling. In this entry, the three-party stochastic evolutionary game framework is proposed for construction waste recycling, making the payoff matrix and combining the Gaussian white noise with the replicator dynamic formula. Then the random Taylor expansion is used to solve the numerical approximation, and finally, the numerical simulations are conducted to study the dynamic evolution between the government agencies, waste recyclers, and waste producers. The main conclusions are as follows: (1) Smaller sorting costs make, the group strategy more stable and effective. (2) Larger disposal costs make waste producers do not implement construction waste recycling. (3) The more waste producers put into disposing of the construction waste enthusiasm the waste recyclers recycle construction waste. (4) Based on the comparative analysis of Gaussian white noise intensity, the effect of uncertainty external environments brings the random disturbance into the evolution trajectory of different participants, which leads to fluctuation of a smooth curve. To evade strategy fluctuation for different participants, it is necessary to let government agencies actively guide the waste producers and waste recyclers.

Recently, Bao et al. [21] treated Shengzhen as a case study and provided a decision-support framework for construction waste recycling planning. This framework intends to assist in the planning of on-site and off-site construction waste recycling in Shenzhen, China, using qualitative research methodologies such as case studies, site visits, and semi-structured interviews. Lu et al. [22] investigated a data-driven approach to obtain the bulk densities of inert and non-inert construction waste by analyzing a big dataset of 4.9 million loads of construction waste in Hong Kong in the years 2017 to 2019. Hoang et al. [23] studied the financial and economic evaluation of construction and demolition waste recycling in Hanoi, Vietnam from the supply and demand perspective. However, informal processing the construction waste, e.g., land-filling, has increased the government costs. Ma et al. [1] constructed an evolutionary game model including construction enterprises and recycling enterprises and analyzed the behavior evolution trajectory of participants in the construction waste recycling management system. Moreover, Su [2] studied the multi-agent evolutionary game, including government agencies, waste recycles, and waste producers, in the recycling utilization of construction waste. Most of the above literature analyzes the importance of recycling construction waste. Moreover, it only considers the deterministic replicator dynamics equations, without further consideration that environmental uncertainty on the behavioral decision of participants, which plays an essential role in constructing the evolutionary game theory model. Compared with the deterministic model, which assumes that parameters are deterministic, Yazdani et al. [24] studied a waste collection routing problem by considering uncertain and proposed a novel simheuristic approach based on an integrated simulation optimization. In particular, an efficient hybrid genetic algorithm is used to optimize vehicle route planning for construction and demolition waste collection from construction projects to recycling facilities.

In a brief, this entry investigated the tripartite stochastic evolutionary game model for construction waste recycling policies analysis, filling the multi-agent stochastic game study of construction waste recycling and offering a practical basis for different agencies to implement construction waste recycling.

References

  1. Ma, L.; Zhang, L. Evolutionary game analysis of construction waste recycling management in China. Resour. Conserv. Recycl. 2020, 161, 104863.
  2. Multiagent evolutionary game in the recycling utilization of construction waste. Sci. Total. Environ. 2020, 738, 139826.
  3. Zheng, L.; Wu, H.; Zhang, H.; Duan, H.; Wang, J.; Jiang, W.; Dong, B.; Liu, G.; Zuo, J.; Song, Q. Characterizing the generation and flows of construction and demolition waste in China. Constr. Build. Mater. 2017, 136, 405–413.
  4. Li, X.; Huang, R.; Dai, J.; Li, J.; Shen, Q. Research on the evolutionary game of construction and demolition waste (CDW) recycling units’ green behavior, considering remanufacturing capability. Int. J. Environ. Res. Public Health 2021, 18, 9268.
  5. Tseng, M.L.; Wong, W.P.; Soh, K.L. An overview of the substance of resource, conservation and recycling. Resour. Conserv. Recycl. 2018, 136, 367–375.
  6. Gálvez-Martos, J.L.; Styles, D.; Schoenberger, H.; Zeschmar-Lahl, B. Construction and demolition waste best management practice in Europe. Resour. Conserv. Recycl. 2018, 136, 166–178.
  7. Huang, B.; Wang, X.; Kua, H.; Geng, Y.; Bleischwitz, R.; Ren, J. Construction and demolition waste management in China through the 3R principle. Resour. Conserv. Recycl. 2018, 129, 36–44.
  8. Wang, H.; She, H.; Xu, J.; Liang, L. A Three-Point Hyperbolic Combination Model for the Settlement Prediction of Subgrade Filled with Construction and Demolition Waste. Materials 2020, 13, 1959.
  9. Kabirifar, K.; Mojtahedi, M.; Wang, C.; Tam, V.W. Construction and demolition waste management contributing factors coupled with reduce, reuse, and recycle strategies for effective waste management: A review. J. Clean. Prod. 2020, 263, 121265.
  10. Bakshan, A.; Srour, I.; Chehab, G.; El-Fadel, M.; Karaziwan, J. Behavioral determinants towards enhancing construction waste management: A Bayesian Network analysis. Resour. Conserv. Recycl. 2017, 117, 274–284.
  11. Fu, J.; Zhong, J.; Chen, D.; Liu, Q. Urban environmental governance, government intervention, and optimal strategies: A perspective on electronic waste management in China. Resour. Conserv. Recycl. 2020, 154, 104547.
  12. Tam, V.W.; Le, K.N.; Wang, J.; Illankoon, I. Practitioners recycling attitude and behaviour in the Australian construction industry. Sustainability 2018, 10, 1212.
  13. Long, H.; Liu, H.; Li, X.; Chen, L. An evolutionary game theory study for construction and demolition waste recycling considering green development performance under the chinese government’s reward–penalty mechanism. Int. J. Environ. Res. Public Health 2020, 17, 6303.
  14. Du, L.; Feng, Y.; Lu, W.; Kong, L.; Yang, Z. Evolutionary game analysis of stakeholders’ decision-making behaviours in construction and demolition waste management. Environ. Impact Assess. Rev. 2020, 84, 106408.
More
Video Production Service